mesa: Ensure gl* symbols are marked as dllexport on windows.
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@@ -12,6 +12,12 @@ if env['platform'] != 'winddk':
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'#/src/mesa',
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])
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if env['platform'] == 'windows':
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env.Append(CPPDEFINES = [
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'_GDI32_', # prevent gl* being declared __declspec(dllimport) in MS headers
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'BUILD_GL32', # declare gl* as __declspec(dllexport) in Mesa headers
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])
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#
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# Source files
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#
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