glthread: sync for VDPAU sync functions

They should sync according to the spec.

Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24528>
This commit is contained in:
Marek Olšák
2023-08-06 18:56:46 -04:00
committed by Marge Bot
parent 3fe0cec4c1
commit 20d6bb2769

View File

@@ -50,12 +50,12 @@
<param name="access" type="GLenum"/>
</function>
<function name="VDPAUMapSurfacesNV">
<function name="VDPAUMapSurfacesNV" marshal="sync">
<param name="numSurfaces" type="GLsizei"/>
<param name="surfaces" type="const GLintptr *" count="numSurfaces"/>
</function>
<function name="VDPAUUnmapSurfacesNV">
<function name="VDPAUUnmapSurfacesNV" marshal="sync">
<param name="numSurfaces" type="GLsizei"/>
<param name="surfaces" type="const GLintptr *" count="numSurfaces"/>
</function>