glthread: sync for VDPAU sync functions
They should sync according to the spec. Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24528>
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@@ -50,12 +50,12 @@
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<param name="access" type="GLenum"/>
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</function>
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<function name="VDPAUMapSurfacesNV">
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<function name="VDPAUMapSurfacesNV" marshal="sync">
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<param name="numSurfaces" type="GLsizei"/>
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<param name="surfaces" type="const GLintptr *" count="numSurfaces"/>
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</function>
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<function name="VDPAUUnmapSurfacesNV">
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<function name="VDPAUUnmapSurfacesNV" marshal="sync">
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<param name="numSurfaces" type="GLsizei"/>
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<param name="surfaces" type="const GLintptr *" count="numSurfaces"/>
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</function>
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