pan/midg: Add a flag to dump internal shaders
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com> Reviewed-by: Alyssa Rosenzweig <alyssa@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11139>
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@@ -36,6 +36,7 @@
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#define MIDGARD_DBG_SHADERDB 0x0004
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#define MIDGARD_DBG_SHADERDB 0x0004
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#define MIDGARD_DBG_INORDER 0x0008
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#define MIDGARD_DBG_INORDER 0x0008
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#define MIDGARD_DBG_VERBOSE 0x0010
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#define MIDGARD_DBG_VERBOSE 0x0010
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#define MIDGARD_DBG_INTERNAL 0x0020
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extern int midgard_debug;
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extern int midgard_debug;
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@@ -60,6 +60,7 @@ static const struct debug_named_value midgard_debug_options[] = {
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{"shaderdb", MIDGARD_DBG_SHADERDB, "Prints shader-db statistics"},
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{"shaderdb", MIDGARD_DBG_SHADERDB, "Prints shader-db statistics"},
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{"inorder", MIDGARD_DBG_INORDER, "Disables out-of-order scheduling"},
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{"inorder", MIDGARD_DBG_INORDER, "Disables out-of-order scheduling"},
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{"verbose", MIDGARD_DBG_VERBOSE, "Dump shaders verbosely"},
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{"verbose", MIDGARD_DBG_VERBOSE, "Dump shaders verbosely"},
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{"internal", MIDGARD_DBG_INTERNAL, "Dump internal shaders"},
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DEBUG_NAMED_VALUE_END
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DEBUG_NAMED_VALUE_END
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};
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};
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@@ -3108,7 +3109,8 @@ midgard_compile_shader_nir(nir_shader *nir,
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NIR_PASS_V(nir, pan_nir_reorder_writeout);
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NIR_PASS_V(nir, pan_nir_reorder_writeout);
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if ((midgard_debug & MIDGARD_DBG_SHADERS) && !nir->info.internal) {
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if ((midgard_debug & MIDGARD_DBG_SHADERS) &&
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((midgard_debug & MIDGARD_DBG_INTERNAL) || !nir->info.internal)) {
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nir_print_shader(nir, stdout);
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nir_print_shader(nir, stdout);
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}
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}
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@@ -3228,7 +3230,8 @@ midgard_compile_shader_nir(nir_shader *nir,
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/* Report the very first tag executed */
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/* Report the very first tag executed */
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info->midgard.first_tag = midgard_get_first_tag_from_block(ctx, 0);
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info->midgard.first_tag = midgard_get_first_tag_from_block(ctx, 0);
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if ((midgard_debug & MIDGARD_DBG_SHADERS) && !nir->info.internal) {
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if ((midgard_debug & MIDGARD_DBG_SHADERS) &&
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((midgard_debug & MIDGARD_DBG_INTERNAL) || !nir->info.internal)) {
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disassemble_midgard(stdout, binary->data,
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disassemble_midgard(stdout, binary->data,
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binary->size, inputs->gpu_id,
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binary->size, inputs->gpu_id,
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midgard_debug & MIDGARD_DBG_VERBOSE);
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midgard_debug & MIDGARD_DBG_VERBOSE);
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