glsl: Add a new ir_builder::dotlike() function.
dotlike() uses ir_binop_mul for scalars, and ir_binop_dot for vectors. When generating built-in functions, we often want to use regular multiply for scalar signatures, and dot() for vector signatures. ir_binop_dot only works on vectors, so we have to switch opcodes, even if the code is otherwise identical. dotlike() makes this easy. Signed-off-by: Kenneth Graunke <kenneth@whitecape.org> Reviewed-by: Paul Berry <stereotype441@gmail.com>
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@@ -231,6 +231,17 @@ ir_expression *dot(operand a, operand b)
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return expr(ir_binop_dot, a, b);
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}
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/* dot for vectors, mul for scalars */
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ir_expression *dotlike(operand a, operand b)
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{
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assert(a.val->type == b.val->type);
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if (a.val->type->vector_elements == 1)
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return expr(ir_binop_mul, a, b);
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return expr(ir_binop_dot, a, b);
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}
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ir_expression*
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clamp(operand a, operand b, operand c)
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{
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@@ -136,6 +136,7 @@ ir_expression *mul(operand a, operand b);
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ir_expression *div(operand a, operand b);
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ir_expression *round_even(operand a);
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ir_expression *dot(operand a, operand b);
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ir_expression *dotlike(operand a, operand b);
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ir_expression *clamp(operand a, operand b, operand c);
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ir_expression *saturate(operand a);
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ir_expression *abs(operand a);
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