d3d12: Move desired resource state to new files
Reviewed-by: Bill Kristiansen <billkris@microsoft.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17688>
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@@ -67,7 +67,7 @@ create_trans_state(ID3D12Resource *res, enum pipe_format format)
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return new TransitionableResourceState(res,
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total_subresources,
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SupportsSimultaneousAccess(desc));
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d3d12_resource_supports_simultaneous_access(&desc));
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}
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static void
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