radv: disable gs_fast_launch=2 by default
This currently causes severe performance problems in Remnant 2 and
Alan Wake 2.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Fixes: 28ebe62af2
("radv: enable mesh shader gs_fast_launch=2 and multi-row export")
Gitlab: https://gitlab.freedesktop.org/mesa/mesa/-/issues/10071
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26090>
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@@ -99,6 +99,7 @@ static const struct debug_control radv_perftest_options[] = {{"localbos", RADV_P
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{"rtwave64", RADV_PERFTEST_RT_WAVE_64},
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{"video_decode", RADV_PERFTEST_VIDEO_DECODE},
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{"dmashaders", RADV_PERFTEST_DMA_SHADERS},
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{"gsfastlaunch2", RADV_PERFTEST_GS_FAST_LAUNCH_2},
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{NULL, 0}};
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const char *
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