radv: disable gs_fast_launch=2 by default
This currently causes severe performance problems in Remnant 2 and
Alan Wake 2.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Fixes: 28ebe62af2
("radv: enable mesh shader gs_fast_launch=2 and multi-row export")
Gitlab: https://gitlab.freedesktop.org/mesa/mesa/-/issues/10071
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26090>
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@@ -1342,6 +1342,8 @@ RADV driver environment variables
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enable wave64 for ray tracing shaders (GFX10+)
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``video_decode``
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enable experimental video decoding support
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``gsfastlaunch2``
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use GS_FAST_LAUNCH=2 for Mesh shaders (GFX11+)
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.. envvar:: RADV_TEX_ANISO
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