docs: Mention PIPE_CAP_TEXTURE_BUFFER_SAMPLER

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8300>
This commit is contained in:
Icecream95
2021-01-08 11:20:02 +13:00
committed by Marge Bot
parent d5d3f77e4a
commit 1ffbf543b7

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@@ -124,9 +124,10 @@ objects. They all follow simple, one-method binding calls, e.g.
Samplers
^^^^^^^^
pipe_sampler_state objects control how textures are sampled (coordinate
wrap modes, interpolation modes, etc). Note that samplers are not used
for texture buffer objects. That is, pipe_context::bind_sampler_views()
pipe_sampler_state objects control how textures are sampled
(coordinate wrap modes, interpolation modes, etc). Note that unless
``PIPE_CAP_TEXTURE_BUFFER_SAMPLER`` is enabled, samplers are not used for
texture buffer objects. That is, pipe_context::bind_sampler_views()
will not bind a sampler if the corresponding sampler view refers to a
PIPE_BUFFER resource.