mesa: implement ARB_bindless_texture
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
This commit is contained in:
@@ -25,61 +25,899 @@
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#include "context.h"
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#include "enums.h"
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#include "imports.h"
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#include "macros.h"
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#include "hash.h"
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#include "mtypes.h"
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#include "shaderimage.h"
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#include "teximage.h"
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#include "texobj.h"
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#include "texturebindless.h"
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#include "util/set.h"
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#include "util/hash_table.h"
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/**
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* Return the gl_texture_handle_object for a given 64-bit handle.
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*/
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static struct gl_texture_handle_object *
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lookup_texture_handle(struct gl_context *ctx, GLuint64 id)
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{
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struct gl_texture_handle_object *texHandleObj;
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mtx_lock(&ctx->Shared->HandlesMutex);
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texHandleObj = (struct gl_texture_handle_object *)
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_mesa_hash_table_u64_search(ctx->Shared->TextureHandles, id);
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mtx_unlock(&ctx->Shared->HandlesMutex);
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return texHandleObj;
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}
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/**
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* Return the gl_image_handle_object for a given 64-bit handle.
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*/
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static struct gl_image_handle_object *
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lookup_image_handle(struct gl_context *ctx, GLuint64 id)
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{
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struct gl_image_handle_object *imgHandleObj;
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mtx_lock(&ctx->Shared->HandlesMutex);
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imgHandleObj = (struct gl_image_handle_object *)
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_mesa_hash_table_u64_search(ctx->Shared->ImageHandles, id);
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mtx_unlock(&ctx->Shared->HandlesMutex);
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return imgHandleObj;
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}
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/**
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* Delete a texture handle in the shared state.
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*/
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static void
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delete_texture_handle(struct gl_context *ctx, GLuint64 id)
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{
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mtx_lock(&ctx->Shared->HandlesMutex);
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_mesa_hash_table_u64_remove(ctx->Shared->TextureHandles, id);
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mtx_unlock(&ctx->Shared->HandlesMutex);
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ctx->Driver.DeleteTextureHandle(ctx, id);
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}
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/**
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* Delete an image handle in the shared state.
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*/
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static void
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delete_image_handle(struct gl_context *ctx, GLuint64 id)
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{
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mtx_lock(&ctx->Shared->HandlesMutex);
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_mesa_hash_table_u64_remove(ctx->Shared->ImageHandles, id);
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mtx_unlock(&ctx->Shared->HandlesMutex);
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ctx->Driver.DeleteImageHandle(ctx, id);
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}
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/**
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* Return TRUE if the texture handle is resident in the current context.
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*/
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static inline bool
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is_texture_handle_resident(struct gl_context *ctx, GLuint64 handle)
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{
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return _mesa_hash_table_u64_search(ctx->ResidentTextureHandles,
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handle) != NULL;
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}
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/**
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* Return TRUE if the image handle is resident in the current context.
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*/
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static inline bool
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is_image_handle_resident(struct gl_context *ctx, GLuint64 handle)
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{
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return _mesa_hash_table_u64_search(ctx->ResidentImageHandles,
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handle) != NULL;
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}
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/**
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* Make a texture handle resident/non-resident in the current context.
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*/
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static void
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make_texture_handle_resident(struct gl_context *ctx,
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struct gl_texture_handle_object *texHandleObj,
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bool resident)
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{
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struct gl_sampler_object *sampObj = NULL;
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struct gl_texture_object *texObj = NULL;
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GLuint64 handle = texHandleObj->handle;
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if (resident) {
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assert(!is_texture_handle_resident(ctx, handle));
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_mesa_hash_table_u64_insert(ctx->ResidentTextureHandles, handle,
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texHandleObj);
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ctx->Driver.MakeTextureHandleResident(ctx, handle, GL_TRUE);
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/* Reference the texture object (and the separate sampler if needed) to
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* be sure it won't be deleted until it is not bound anywhere and there
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* are no handles using the object that are resident in any context.
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*/
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_mesa_reference_texobj(&texObj, texHandleObj->texObj);
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if (texHandleObj->sampObj)
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_mesa_reference_sampler_object(ctx, &sampObj, texHandleObj->sampObj);
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} else {
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assert(is_texture_handle_resident(ctx, handle));
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_mesa_hash_table_u64_remove(ctx->ResidentTextureHandles, handle);
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ctx->Driver.MakeTextureHandleResident(ctx, handle, GL_FALSE);
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/* Unreference the texture object but keep the pointer intact, if
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* refcount hits zero, the texture and all handles will be deleted.
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*/
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texObj = texHandleObj->texObj;
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_mesa_reference_texobj(&texObj, NULL);
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/* Unreference the separate sampler object but keep the pointer intact,
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* if refcount hits zero, the sampler and all handles will be deleted.
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*/
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if (texHandleObj->sampObj) {
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sampObj = texHandleObj->sampObj;
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_mesa_reference_sampler_object(ctx, &sampObj, NULL);
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}
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}
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}
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/**
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* Make an image handle resident/non-resident in the current context.
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*/
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static void
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make_image_handle_resident(struct gl_context *ctx,
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struct gl_image_handle_object *imgHandleObj,
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GLenum access, bool resident)
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{
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struct gl_texture_object *texObj = NULL;
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GLuint64 handle = imgHandleObj->handle;
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if (resident) {
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assert(!is_image_handle_resident(ctx, handle));
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_mesa_hash_table_u64_insert(ctx->ResidentImageHandles, handle,
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imgHandleObj);
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ctx->Driver.MakeImageHandleResident(ctx, handle, access, GL_TRUE);
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/* Reference the texture object to be sure it won't be deleted until it
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* is not bound anywhere and there are no handles using the object that
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* are resident in any context.
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*/
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_mesa_reference_texobj(&texObj, imgHandleObj->imgObj.TexObj);
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} else {
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assert(is_image_handle_resident(ctx, handle));
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_mesa_hash_table_u64_remove(ctx->ResidentImageHandles, handle);
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ctx->Driver.MakeImageHandleResident(ctx, handle, access, GL_FALSE);
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/* Unreference the texture object but keep the pointer intact, if
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* refcount hits zero, the texture and all handles will be deleted.
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*/
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texObj = imgHandleObj->imgObj.TexObj;
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_mesa_reference_texobj(&texObj, NULL);
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}
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}
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static struct gl_texture_handle_object *
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find_texhandleobj(struct gl_texture_object *texObj,
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struct gl_sampler_object *sampObj)
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{
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util_dynarray_foreach(&texObj->SamplerHandles,
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struct gl_texture_handle_object *, texHandleObj) {
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if ((*texHandleObj)->sampObj == sampObj)
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return *texHandleObj;
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}
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return NULL;
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}
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static GLuint64
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get_texture_handle(struct gl_context *ctx, struct gl_texture_object *texObj,
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struct gl_sampler_object *sampObj)
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{
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bool separate_sampler = &texObj->Sampler != sampObj;
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struct gl_texture_handle_object *texHandleObj;
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GLuint64 handle;
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/* The ARB_bindless_texture spec says:
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*
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* "The handle for each texture or texture/sampler pair is unique; the same
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* handle will be returned if GetTextureHandleARB is called multiple times
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* for the same texture or if GetTextureSamplerHandleARB is called multiple
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* times for the same texture/sampler pair."
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*/
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mtx_lock(&ctx->Shared->HandlesMutex);
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texHandleObj = find_texhandleobj(texObj, separate_sampler ? sampObj : NULL);
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if (texHandleObj) {
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mtx_unlock(&ctx->Shared->HandlesMutex);
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return texHandleObj->handle;
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}
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/* Request a new texture handle from the driver. */
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handle = ctx->Driver.NewTextureHandle(ctx, texObj, sampObj);
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if (!handle) {
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mtx_unlock(&ctx->Shared->HandlesMutex);
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_mesa_error(ctx, GL_OUT_OF_MEMORY, "glGetTexture*HandleARB()");
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return 0;
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}
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texHandleObj = CALLOC_STRUCT(gl_texture_handle_object);
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if (!texHandleObj) {
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mtx_unlock(&ctx->Shared->HandlesMutex);
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_mesa_error(ctx, GL_OUT_OF_MEMORY, "glGetTexture*HandleARB()");
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return 0;
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}
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/* Store the handle into the texture object. */
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texHandleObj->texObj = texObj;
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texHandleObj->sampObj = separate_sampler ? sampObj : NULL;
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texHandleObj->handle = handle;
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util_dynarray_append(&texObj->SamplerHandles,
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struct gl_texture_handle_object *, texHandleObj);
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if (separate_sampler) {
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/* Store the handle into the separate sampler if needed. */
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util_dynarray_append(&sampObj->Handles,
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struct gl_texture_handle_object *, texHandleObj);
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}
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/* When referenced by one or more handles, texture objects are immutable. */
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texObj->HandleAllocated = true;
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if (texObj->Target == GL_TEXTURE_BUFFER)
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texObj->BufferObject->HandleAllocated = true;
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sampObj->HandleAllocated = true;
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/* Store the handle in the shared state for all contexts. */
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_mesa_hash_table_u64_insert(ctx->Shared->TextureHandles, handle,
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texHandleObj);
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mtx_unlock(&ctx->Shared->HandlesMutex);
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return handle;
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}
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static struct gl_image_handle_object *
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find_imghandleobj(struct gl_texture_object *texObj, GLint level,
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GLboolean layered, GLint layer, GLenum format)
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{
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util_dynarray_foreach(&texObj->ImageHandles,
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struct gl_image_handle_object *, imgHandleObj) {
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struct gl_image_unit *u = &(*imgHandleObj)->imgObj;
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if (u->TexObj == texObj && u->Level == level && u->Layered == layered &&
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u->Layer == layer && u->Format == format)
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return *imgHandleObj;
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}
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return NULL;
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}
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static GLuint64
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get_image_handle(struct gl_context *ctx, struct gl_texture_object *texObj,
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GLint level, GLboolean layered, GLint layer, GLenum format)
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{
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struct gl_image_handle_object *imgHandleObj;
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struct gl_image_unit imgObj;
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GLuint64 handle;
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/* The ARB_bindless_texture spec says:
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*
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* "The handle returned for each combination of <texture>, <level>,
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* <layered>, <layer>, and <format> is unique; the same handle will be
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* returned if GetImageHandleARB is called multiple times with the same
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* parameters."
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*/
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mtx_lock(&ctx->Shared->HandlesMutex);
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imgHandleObj = find_imghandleobj(texObj, level, layered, layer, format);
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if (imgHandleObj) {
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mtx_unlock(&ctx->Shared->HandlesMutex);
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return imgHandleObj->handle;
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}
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imgObj.TexObj = texObj; /* weak reference */
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imgObj.Level = level;
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imgObj.Access = GL_READ_WRITE;
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imgObj.Format = format;
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imgObj._ActualFormat = _mesa_get_shader_image_format(format);
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if (_mesa_tex_target_is_layered(texObj->Target)) {
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imgObj.Layered = layered;
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imgObj.Layer = layer;
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imgObj._Layer = (imgObj.Layered ? 0 : imgObj.Layer);
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} else {
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imgObj.Layered = GL_FALSE;
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imgObj.Layer = 0;
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}
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/* Request a new image handle from the driver. */
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handle = ctx->Driver.NewImageHandle(ctx, &imgObj);
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if (!handle) {
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mtx_unlock(&ctx->Shared->HandlesMutex);
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_mesa_error(ctx, GL_OUT_OF_MEMORY, "glGetImageHandleARB()");
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return 0;
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}
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imgHandleObj = CALLOC_STRUCT(gl_image_handle_object);
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if (!imgHandleObj) {
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mtx_unlock(&ctx->Shared->HandlesMutex);
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_mesa_error(ctx, GL_OUT_OF_MEMORY, "glGetImageHandleARB()");
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return 0;
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}
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/* Store the handle into the texture object. */
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memcpy(&imgHandleObj->imgObj, &imgObj, sizeof(struct gl_image_unit));
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imgHandleObj->handle = handle;
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util_dynarray_append(&texObj->ImageHandles,
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struct gl_image_handle_object *, imgHandleObj);
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/* When referenced by one or more handles, texture objects are immutable. */
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texObj->HandleAllocated = true;
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if (texObj->Target == GL_TEXTURE_BUFFER)
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texObj->BufferObject->HandleAllocated = true;
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texObj->Sampler.HandleAllocated = true;
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/* Store the handle in the shared state for all contexts. */
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_mesa_hash_table_u64_insert(ctx->Shared->ImageHandles, handle, imgHandleObj);
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mtx_unlock(&ctx->Shared->HandlesMutex);
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return handle;
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}
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/**
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* Init/free per-context resident handles.
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*/
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void
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_mesa_init_resident_handles(struct gl_context *ctx)
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{
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ctx->ResidentTextureHandles = _mesa_hash_table_u64_create(NULL);
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ctx->ResidentImageHandles = _mesa_hash_table_u64_create(NULL);
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}
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void
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_mesa_free_resident_handles(struct gl_context *ctx)
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{
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_mesa_hash_table_u64_destroy(ctx->ResidentTextureHandles, NULL);
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_mesa_hash_table_u64_destroy(ctx->ResidentImageHandles, NULL);
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}
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/**
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* Init/free shared allocated handles.
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*/
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void
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_mesa_init_shared_handles(struct gl_shared_state *shared)
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{
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shared->TextureHandles = _mesa_hash_table_u64_create(NULL);
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shared->ImageHandles = _mesa_hash_table_u64_create(NULL);
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mtx_init(&shared->HandlesMutex, mtx_recursive);
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}
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void
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_mesa_free_shared_handles(struct gl_shared_state *shared)
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{
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_mesa_hash_table_u64_destroy(shared->TextureHandles, NULL);
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_mesa_hash_table_u64_destroy(shared->ImageHandles, NULL);
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mtx_destroy(&shared->HandlesMutex);
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}
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/**
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* Init/free texture/image handles per-texture object.
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*/
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void
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_mesa_init_texture_handles(struct gl_texture_object *texObj)
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{
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util_dynarray_init(&texObj->SamplerHandles, NULL);
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util_dynarray_init(&texObj->ImageHandles, NULL);
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}
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void
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_mesa_make_texture_handles_non_resident(struct gl_context *ctx,
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struct gl_texture_object *texObj)
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{
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mtx_lock(&ctx->Shared->HandlesMutex);
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/* Texture handles */
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util_dynarray_foreach(&texObj->SamplerHandles,
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struct gl_texture_handle_object *, texHandleObj) {
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if (is_texture_handle_resident(ctx, (*texHandleObj)->handle))
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make_texture_handle_resident(ctx, *texHandleObj, false);
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}
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/* Image handles */
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util_dynarray_foreach(&texObj->ImageHandles,
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struct gl_image_handle_object *, imgHandleObj) {
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if (is_image_handle_resident(ctx, (*imgHandleObj)->handle))
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make_image_handle_resident(ctx, *imgHandleObj, GL_READ_ONLY, false);
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}
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mtx_unlock(&ctx->Shared->HandlesMutex);
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}
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void
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_mesa_delete_texture_handles(struct gl_context *ctx,
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struct gl_texture_object *texObj)
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{
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/* Texture handles */
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util_dynarray_foreach(&texObj->SamplerHandles,
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struct gl_texture_handle_object *, texHandleObj) {
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struct gl_sampler_object *sampObj = (*texHandleObj)->sampObj;
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if (sampObj) {
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/* Delete the handle in the separate sampler object. */
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util_dynarray_delete_unordered(&sampObj->Handles,
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struct gl_texture_handle_object *,
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*texHandleObj);
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}
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delete_texture_handle(ctx, (*texHandleObj)->handle);
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free(*texHandleObj);
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}
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util_dynarray_fini(&texObj->SamplerHandles);
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/* Image handles */
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util_dynarray_foreach(&texObj->ImageHandles,
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struct gl_image_handle_object *, imgHandleObj) {
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delete_image_handle(ctx, (*imgHandleObj)->handle);
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free(*imgHandleObj);
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}
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util_dynarray_fini(&texObj->ImageHandles);
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}
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/**
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* Init/free texture handles per-sampler object.
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*/
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void
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_mesa_init_sampler_handles(struct gl_sampler_object *sampObj)
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{
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util_dynarray_init(&sampObj->Handles, NULL);
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}
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void
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_mesa_delete_sampler_handles(struct gl_context *ctx,
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struct gl_sampler_object *sampObj)
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{
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util_dynarray_foreach(&sampObj->Handles,
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struct gl_texture_handle_object *, texHandleObj) {
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struct gl_texture_object *texObj = (*texHandleObj)->texObj;
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/* Delete the handle in the texture object. */
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util_dynarray_delete_unordered(&texObj->SamplerHandles,
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struct gl_texture_handle_object *,
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*texHandleObj);
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delete_texture_handle(ctx, (*texHandleObj)->handle);
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free(*texHandleObj);
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}
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util_dynarray_fini(&sampObj->Handles);
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||||
}
|
||||
|
||||
static GLboolean
|
||||
is_sampler_border_color_valid(struct gl_sampler_object *samp)
|
||||
{
|
||||
static const GLfloat valid_float_border_colors[4][4] = {
|
||||
{ 0.0, 0.0, 0.0, 0.0 },
|
||||
{ 0.0, 0.0, 0.0, 1.0 },
|
||||
{ 1.0, 1.0, 1.0, 0.0 },
|
||||
{ 1.0, 1.0, 1.0, 1.0 },
|
||||
};
|
||||
static const GLint valid_integer_border_colors[4][4] = {
|
||||
{ 0, 0, 0, 0 },
|
||||
{ 0, 0, 0, 1 },
|
||||
{ 1, 1, 1, 0 },
|
||||
{ 1, 1, 1, 1 },
|
||||
};
|
||||
size_t size = sizeof(samp->BorderColor.ui);
|
||||
|
||||
/* The ARB_bindless_texture spec says:
|
||||
*
|
||||
* "The error INVALID_OPERATION is generated if the border color (taken from
|
||||
* the embedded sampler for GetTextureHandleARB or from the <sampler> for
|
||||
* GetTextureSamplerHandleARB) is not one of the following allowed values.
|
||||
* If the texture's base internal format is signed or unsigned integer,
|
||||
* allowed values are (0,0,0,0), (0,0,0,1), (1,1,1,0), and (1,1,1,1). If
|
||||
* the base internal format is not integer, allowed values are
|
||||
* (0.0,0.0,0.0,0.0), (0.0,0.0,0.0,1.0), (1.0,1.0,1.0,0.0), and
|
||||
* (1.0,1.0,1.0,1.0)."
|
||||
*/
|
||||
if (!memcmp(samp->BorderColor.f, valid_float_border_colors[0], size) ||
|
||||
!memcmp(samp->BorderColor.f, valid_float_border_colors[1], size) ||
|
||||
!memcmp(samp->BorderColor.f, valid_float_border_colors[2], size) ||
|
||||
!memcmp(samp->BorderColor.f, valid_float_border_colors[3], size))
|
||||
return GL_TRUE;
|
||||
|
||||
if (!memcmp(samp->BorderColor.ui, valid_integer_border_colors[0], size) ||
|
||||
!memcmp(samp->BorderColor.ui, valid_integer_border_colors[1], size) ||
|
||||
!memcmp(samp->BorderColor.ui, valid_integer_border_colors[2], size) ||
|
||||
!memcmp(samp->BorderColor.ui, valid_integer_border_colors[3], size))
|
||||
return GL_TRUE;
|
||||
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
GLuint64 GLAPIENTRY
|
||||
_mesa_GetTextureHandleARB(GLuint texture)
|
||||
{
|
||||
return 0;
|
||||
struct gl_texture_object *texObj = NULL;
|
||||
|
||||
GET_CURRENT_CONTEXT(ctx);
|
||||
|
||||
if (!_mesa_has_ARB_bindless_texture(ctx)) {
|
||||
_mesa_error(ctx, GL_INVALID_OPERATION,
|
||||
"glGetTextureHandleARB(unsupported)");
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* The ARB_bindless_texture spec says:
|
||||
*
|
||||
* "The error INVALID_VALUE is generated by GetTextureHandleARB or
|
||||
* GetTextureSamplerHandleARB if <texture> is zero or not the name of an
|
||||
* existing texture object."
|
||||
*/
|
||||
if (texture > 0)
|
||||
texObj = _mesa_lookup_texture(ctx, texture);
|
||||
|
||||
if (!texObj) {
|
||||
_mesa_error(ctx, GL_INVALID_VALUE, "glGetTextureHandleARB(texture)");
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* The ARB_bindless_texture spec says:
|
||||
*
|
||||
* "The error INVALID_OPERATION is generated by GetTextureHandleARB or
|
||||
* GetTextureSamplerHandleARB if the texture object specified by <texture>
|
||||
* is not complete."
|
||||
*/
|
||||
if (!_mesa_is_texture_complete(texObj, &texObj->Sampler)) {
|
||||
_mesa_test_texobj_completeness(ctx, texObj);
|
||||
if (!_mesa_is_texture_complete(texObj, &texObj->Sampler)) {
|
||||
_mesa_error(ctx, GL_INVALID_OPERATION,
|
||||
"glGetTextureHandleARB(incomplete texture)");
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
if (!is_sampler_border_color_valid(&texObj->Sampler)) {
|
||||
_mesa_error(ctx, GL_INVALID_OPERATION,
|
||||
"glGetTextureHandleARB(invalid border color)");
|
||||
return 0;
|
||||
}
|
||||
|
||||
return get_texture_handle(ctx, texObj, &texObj->Sampler);
|
||||
}
|
||||
|
||||
GLuint64 GLAPIENTRY
|
||||
_mesa_GetTextureSamplerHandleARB(GLuint texture, GLuint sampler)
|
||||
{
|
||||
return 0;
|
||||
struct gl_texture_object *texObj = NULL;
|
||||
struct gl_sampler_object *sampObj;
|
||||
|
||||
GET_CURRENT_CONTEXT(ctx);
|
||||
|
||||
if (!_mesa_has_ARB_bindless_texture(ctx)) {
|
||||
_mesa_error(ctx, GL_INVALID_OPERATION,
|
||||
"glGetTextureSamplerHandleARB(unsupported)");
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* The ARB_bindless_texture spec says:
|
||||
*
|
||||
* "The error INVALID_VALUE is generated by GetTextureHandleARB or
|
||||
* GetTextureSamplerHandleARB if <texture> is zero or not the name of an
|
||||
* existing texture object."
|
||||
*/
|
||||
if (texture > 0)
|
||||
texObj = _mesa_lookup_texture(ctx, texture);
|
||||
|
||||
if (!texObj) {
|
||||
_mesa_error(ctx, GL_INVALID_VALUE,
|
||||
"glGetTextureSamplerHandleARB(texture)");
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* The ARB_bindless_texture spec says:
|
||||
*
|
||||
* "The error INVALID_VALUE is generated by GetTextureSamplerHandleARB if
|
||||
* <sampler> is zero or is not the name of an existing sampler object."
|
||||
*/
|
||||
sampObj = _mesa_lookup_samplerobj(ctx, sampler);
|
||||
if (!sampObj) {
|
||||
_mesa_error(ctx, GL_INVALID_VALUE,
|
||||
"glGetTextureSamplerHandleARB(sampler)");
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* The ARB_bindless_texture spec says:
|
||||
*
|
||||
* "The error INVALID_OPERATION is generated by GetTextureHandleARB or
|
||||
* GetTextureSamplerHandleARB if the texture object specified by <texture>
|
||||
* is not complete."
|
||||
*/
|
||||
if (!_mesa_is_texture_complete(texObj, sampObj)) {
|
||||
_mesa_test_texobj_completeness(ctx, texObj);
|
||||
if (!_mesa_is_texture_complete(texObj, sampObj)) {
|
||||
_mesa_error(ctx, GL_INVALID_OPERATION,
|
||||
"glGetTextureSamplerHandleARB(incomplete texture)");
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
if (!is_sampler_border_color_valid(sampObj)) {
|
||||
_mesa_error(ctx, GL_INVALID_OPERATION,
|
||||
"glGetTextureSamplerHandleARB(invalid border color)");
|
||||
return 0;
|
||||
}
|
||||
|
||||
return get_texture_handle(ctx, texObj, sampObj);
|
||||
}
|
||||
|
||||
void GLAPIENTRY
|
||||
_mesa_MakeTextureHandleResidentARB(GLuint64 handle)
|
||||
{
|
||||
struct gl_texture_handle_object *texHandleObj;
|
||||
|
||||
GET_CURRENT_CONTEXT(ctx);
|
||||
|
||||
if (!_mesa_has_ARB_bindless_texture(ctx)) {
|
||||
_mesa_error(ctx, GL_INVALID_OPERATION,
|
||||
"glMakeTextureHandleResidentARB(unsupported)");
|
||||
return;
|
||||
}
|
||||
|
||||
/* The ARB_bindless_texture spec says:
|
||||
*
|
||||
* "The error INVALID_OPERATION is generated by MakeTextureHandleResidentARB
|
||||
* if <handle> is not a valid texture handle, or if <handle> is already
|
||||
* resident in the current GL context."
|
||||
*/
|
||||
texHandleObj = lookup_texture_handle(ctx, handle);
|
||||
if (!texHandleObj) {
|
||||
_mesa_error(ctx, GL_INVALID_OPERATION,
|
||||
"glMakeTextureHandleResidentARB(handle)");
|
||||
return;
|
||||
}
|
||||
|
||||
if (is_texture_handle_resident(ctx, handle)) {
|
||||
_mesa_error(ctx, GL_INVALID_OPERATION,
|
||||
"glMakeTextureHandleResidentARB(already resident)");
|
||||
return;
|
||||
}
|
||||
|
||||
make_texture_handle_resident(ctx, texHandleObj, true);
|
||||
}
|
||||
|
||||
void GLAPIENTRY
|
||||
_mesa_MakeTextureHandleNonResidentARB(GLuint64 handle)
|
||||
{
|
||||
struct gl_texture_handle_object *texHandleObj;
|
||||
|
||||
GET_CURRENT_CONTEXT(ctx);
|
||||
|
||||
if (!_mesa_has_ARB_bindless_texture(ctx)) {
|
||||
_mesa_error(ctx, GL_INVALID_OPERATION,
|
||||
"glMakeTextureHandleNonResidentARB(unsupported)");
|
||||
return;
|
||||
}
|
||||
|
||||
/* The ARB_bindless_texture spec says:
|
||||
*
|
||||
* "The error INVALID_OPERATION is generated by
|
||||
* MakeTextureHandleNonResidentARB if <handle> is not a valid texture
|
||||
* handle, or if <handle> is not resident in the current GL context."
|
||||
*/
|
||||
texHandleObj = lookup_texture_handle(ctx, handle);
|
||||
if (!texHandleObj) {
|
||||
_mesa_error(ctx, GL_INVALID_OPERATION,
|
||||
"glMakeTextureHandleNonResidentARB(handle)");
|
||||
return;
|
||||
}
|
||||
|
||||
if (!is_texture_handle_resident(ctx, handle)) {
|
||||
_mesa_error(ctx, GL_INVALID_OPERATION,
|
||||
"glMakeTextureHandleNonResidentARB(not resident)");
|
||||
return;
|
||||
}
|
||||
|
||||
make_texture_handle_resident(ctx, texHandleObj, false);
|
||||
}
|
||||
|
||||
GLuint64 GLAPIENTRY
|
||||
_mesa_GetImageHandleARB(GLuint texture, GLint level, GLboolean layered,
|
||||
GLint layer, GLenum format)
|
||||
{
|
||||
return 0;
|
||||
struct gl_texture_object *texObj = NULL;
|
||||
|
||||
GET_CURRENT_CONTEXT(ctx);
|
||||
|
||||
if (!_mesa_has_ARB_bindless_texture(ctx) ||
|
||||
!_mesa_has_ARB_shader_image_load_store(ctx)) {
|
||||
_mesa_error(ctx, GL_INVALID_OPERATION,
|
||||
"glGetImageHandleARB(unsupported)");
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* The ARB_bindless_texture spec says:
|
||||
*
|
||||
* "The error INVALID_VALUE is generated by GetImageHandleARB if <texture>
|
||||
* is zero or not the name of an existing texture object, if the image for
|
||||
* <level> does not existing in <texture>, or if <layered> is FALSE and
|
||||
* <layer> is greater than or equal to the number of layers in the image at
|
||||
* <level>."
|
||||
*/
|
||||
if (texture > 0)
|
||||
texObj = _mesa_lookup_texture(ctx, texture);
|
||||
|
||||
if (!texObj) {
|
||||
_mesa_error(ctx, GL_INVALID_VALUE, "glGetImageHandleARB(texture)");
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (level < 0 || level >= _mesa_max_texture_levels(ctx, texObj->Target)) {
|
||||
_mesa_error(ctx, GL_INVALID_VALUE, "glGetImageHandleARB(level)");
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (!layered && layer > _mesa_get_texture_layers(texObj, level)) {
|
||||
_mesa_error(ctx, GL_INVALID_VALUE, "glGetImageHandleARB(layer)");
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (!_mesa_is_shader_image_format_supported(ctx, format)) {
|
||||
_mesa_error(ctx, GL_INVALID_VALUE, "glGetImageHandleARB(format)");
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* The ARB_bindless_texture spec says:
|
||||
*
|
||||
* "The error INVALID_OPERATION is generated by GetImageHandleARB if the
|
||||
* texture object <texture> is not complete or if <layered> is TRUE and
|
||||
* <texture> is not a three-dimensional, one-dimensional array, two
|
||||
* dimensional array, cube map, or cube map array texture."
|
||||
*/
|
||||
if (!_mesa_is_texture_complete(texObj, &texObj->Sampler)) {
|
||||
_mesa_test_texobj_completeness(ctx, texObj);
|
||||
if (!_mesa_is_texture_complete(texObj, &texObj->Sampler)) {
|
||||
_mesa_error(ctx, GL_INVALID_OPERATION,
|
||||
"glGetImageHandleARB(incomplete texture)");
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
if (layered && !_mesa_tex_target_is_layered(texObj->Target)) {
|
||||
_mesa_error(ctx, GL_INVALID_OPERATION,
|
||||
"glGetImageHandleARB(not layered)");
|
||||
return 0;
|
||||
}
|
||||
|
||||
return get_image_handle(ctx, texObj, level, layered, layer, format);
|
||||
}
|
||||
|
||||
void GLAPIENTRY
|
||||
_mesa_MakeImageHandleResidentARB(GLuint64 handle, GLenum access)
|
||||
{
|
||||
struct gl_image_handle_object *imgHandleObj;
|
||||
|
||||
GET_CURRENT_CONTEXT(ctx);
|
||||
|
||||
if (!_mesa_has_ARB_bindless_texture(ctx) ||
|
||||
!_mesa_has_ARB_shader_image_load_store(ctx)) {
|
||||
_mesa_error(ctx, GL_INVALID_OPERATION,
|
||||
"glMakeImageHandleResidentARB(unsupported)");
|
||||
return;
|
||||
}
|
||||
|
||||
if (access != GL_READ_ONLY &&
|
||||
access != GL_WRITE_ONLY &&
|
||||
access != GL_READ_WRITE) {
|
||||
_mesa_error(ctx, GL_INVALID_ENUM,
|
||||
"glMakeImageHandleResidentARB(access)");
|
||||
return;
|
||||
}
|
||||
|
||||
/* The ARB_bindless_texture spec says:
|
||||
*
|
||||
* "The error INVALID_OPERATION is generated by MakeImageHandleResidentARB
|
||||
* if <handle> is not a valid image handle, or if <handle> is already
|
||||
* resident in the current GL context."
|
||||
*/
|
||||
imgHandleObj = lookup_image_handle(ctx, handle);
|
||||
if (!imgHandleObj) {
|
||||
_mesa_error(ctx, GL_INVALID_OPERATION,
|
||||
"glMakeImageHandleResidentARB(handle)");
|
||||
return;
|
||||
}
|
||||
|
||||
if (is_image_handle_resident(ctx, handle)) {
|
||||
_mesa_error(ctx, GL_INVALID_OPERATION,
|
||||
"glMakeImageHandleResidentARB(already resident)");
|
||||
return;
|
||||
}
|
||||
|
||||
make_image_handle_resident(ctx, imgHandleObj, access, true);
|
||||
}
|
||||
|
||||
void GLAPIENTRY
|
||||
_mesa_MakeImageHandleNonResidentARB(GLuint64 handle)
|
||||
{
|
||||
struct gl_image_handle_object *imgHandleObj;
|
||||
|
||||
GET_CURRENT_CONTEXT(ctx);
|
||||
|
||||
if (!_mesa_has_ARB_bindless_texture(ctx) ||
|
||||
!_mesa_has_ARB_shader_image_load_store(ctx)) {
|
||||
_mesa_error(ctx, GL_INVALID_OPERATION,
|
||||
"glMakeImageHandleNonResidentARB(unsupported)");
|
||||
return;
|
||||
}
|
||||
|
||||
/* The ARB_bindless_texture spec says:
|
||||
*
|
||||
* "The error INVALID_OPERATION is generated by
|
||||
* MakeImageHandleNonResidentARB if <handle> is not a valid image handle,
|
||||
* or if <handle> is not resident in the current GL context."
|
||||
*/
|
||||
imgHandleObj = lookup_image_handle(ctx, handle);
|
||||
if (!imgHandleObj) {
|
||||
_mesa_error(ctx, GL_INVALID_OPERATION,
|
||||
"glMakeImageHandleNonResidentARB(handle)");
|
||||
return;
|
||||
}
|
||||
|
||||
if (!is_image_handle_resident(ctx, handle)) {
|
||||
_mesa_error(ctx, GL_INVALID_OPERATION,
|
||||
"glMakeImageHandleNonResidentARB(not resident)");
|
||||
return;
|
||||
}
|
||||
|
||||
make_image_handle_resident(ctx, imgHandleObj, GL_READ_ONLY, false);
|
||||
}
|
||||
|
||||
GLboolean GLAPIENTRY
|
||||
_mesa_IsTextureHandleResidentARB(GLuint64 handle)
|
||||
{
|
||||
return GL_FALSE;
|
||||
GET_CURRENT_CONTEXT(ctx);
|
||||
|
||||
if (!_mesa_has_ARB_bindless_texture(ctx)) {
|
||||
_mesa_error(ctx, GL_INVALID_OPERATION,
|
||||
"glIsTextureHandleResidentARB(unsupported)");
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
/* The ARB_bindless_texture spec says:
|
||||
*
|
||||
* "The error INVALID_OPERATION will be generated by
|
||||
* IsTextureHandleResidentARB and IsImageHandleResidentARB if <handle> is
|
||||
* not a valid texture or image handle, respectively."
|
||||
*/
|
||||
if (!lookup_texture_handle(ctx, handle)) {
|
||||
_mesa_error(ctx, GL_INVALID_OPERATION,
|
||||
"glIsTextureHandleResidentARB(handle)");
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
return is_texture_handle_resident(ctx, handle);
|
||||
}
|
||||
|
||||
GLboolean GLAPIENTRY
|
||||
_mesa_IsImageHandleResidentARB(GLuint64 handle)
|
||||
{
|
||||
return GL_FALSE;
|
||||
GET_CURRENT_CONTEXT(ctx);
|
||||
|
||||
if (!_mesa_has_ARB_bindless_texture(ctx) ||
|
||||
!_mesa_has_ARB_shader_image_load_store(ctx)) {
|
||||
_mesa_error(ctx, GL_INVALID_OPERATION,
|
||||
"glIsImageHandleResidentARB(unsupported)");
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
/* The ARB_bindless_texture spec says:
|
||||
*
|
||||
* "The error INVALID_OPERATION will be generated by
|
||||
* IsTextureHandleResidentARB and IsImageHandleResidentARB if <handle> is
|
||||
* not a valid texture or image handle, respectively."
|
||||
*/
|
||||
if (!lookup_image_handle(ctx, handle)) {
|
||||
_mesa_error(ctx, GL_INVALID_OPERATION,
|
||||
"glIsImageHandleResidentARB(handle)");
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
return is_image_handle_resident(ctx, handle);
|
||||
}
|
||||
|
Reference in New Issue
Block a user