vl: Fix trivial sign compare warnings
v2: add whitepace fixes Signed-off-by: Jan Vesely <jan.vesely@rutgers.edu> Acked-by: Jose Fonseca <jfonseca@vmware.com> [Emil Velikov: squash a few more whitespace issues] Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
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@@ -447,7 +447,8 @@ vl_deint_filter_render(struct vl_deint_filter *filter,
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struct pipe_sampler_view *sampler_views[4];
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struct pipe_surface **dst_surfaces;
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const unsigned *plane_order;
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int i, j;
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int i;
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unsigned j;
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assert(filter && prevprev && prev && cur && next && field <= 1);
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@@ -321,13 +321,11 @@ static void *
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create_stage1_frag_shader(struct vl_idct *idct)
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{
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struct ureg_program *shader;
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struct ureg_src l_addr[2], r_addr[2];
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struct ureg_dst l[4][2], r[2];
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struct ureg_dst *fragment;
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int i, j;
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unsigned i;
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int j;
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shader = ureg_create(PIPE_SHADER_FRAGMENT);
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if (!shader)
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@@ -85,7 +85,7 @@ create_frag_shader(struct vl_matrix_filter *filter, unsigned num_offsets,
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struct ureg_dst t_sum;
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struct ureg_dst o_fragment;
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bool first;
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int i;
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unsigned i;
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shader = ureg_create(PIPE_SHADER_FRAGMENT);
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if (!shader) {
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@@ -84,7 +84,7 @@ create_frag_shader(struct vl_median_filter *filter,
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struct ureg_dst *t_array = MALLOC(sizeof(struct ureg_dst) * num_offsets);
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struct ureg_dst o_fragment;
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const unsigned median = num_offsets >> 1;
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int i, j;
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unsigned i, j;
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assert(num_offsets & 1); /* we need an odd number of offsets */
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if (!(num_offsets & 1)) { /* yeah, we REALLY need an odd number of offsets!!! */
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@@ -158,7 +158,8 @@ static void
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generate_offsets(enum vl_median_filter_shape shape, unsigned size,
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struct vertex2f **offsets, unsigned *num_offsets)
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{
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int i = 0, half_size;
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unsigned i = 0;
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int half_size;
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struct vertex2f v;
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assert(offsets && num_offsets);
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@@ -583,12 +583,12 @@ init_dct_coeff_table(struct dct_coeff *dst, const struct dct_coeff_compressed *s
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break;
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}
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for(i=0; i<(1 << (17 - coeff.length)); ++i)
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for(i = 0; i < (1u << (17 - coeff.length)); ++i)
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dst[src->bitcode << 1 | i] = coeff;
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if (has_sign) {
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coeff.level = -coeff.level;
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for(; i<(1 << (18 - coeff.length)); ++i)
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for(; i < (1u << (18 - coeff.length)); ++i)
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dst[src->bitcode << 1 | i] = coeff;
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}
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}
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@@ -79,7 +79,7 @@ vl_vlc_init_table(struct vl_vlc_entry *dst, unsigned dst_size, const struct vl_v
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}
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for(; src_size > 0; --src_size, ++src) {
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for(i=0; i<(1 << (bits - src->entry.length)); ++i)
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for(i = 0; i < (1u << (bits - src->entry.length)); ++i)
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dst[src->bitcode >> (16 - bits) | i] = src->entry;
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}
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}
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@@ -293,7 +293,7 @@ vl_vlc_search_byte(struct vl_vlc *vlc, unsigned num_bits, uint8_t value)
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{
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/* make sure we are on a byte boundary */
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assert((vl_vlc_valid_bits(vlc) % 8) == 0);
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assert(num_bits == ~0 || (num_bits % 8) == 0);
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assert(num_bits == ~0u || (num_bits % 8) == 0);
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/* deplete the bit buffer */
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while (vl_vlc_valid_bits(vlc) > 0) {
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@@ -305,7 +305,7 @@ vl_vlc_search_byte(struct vl_vlc *vlc, unsigned num_bits, uint8_t value)
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vl_vlc_eatbits(vlc, 8);
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if (num_bits != ~0) {
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if (num_bits != ~0u) {
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num_bits -= 8;
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if (num_bits == 0)
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return FALSE;
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@@ -332,7 +332,7 @@ vl_vlc_search_byte(struct vl_vlc *vlc, unsigned num_bits, uint8_t value)
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}
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++vlc->data;
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if (num_bits != ~0) {
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if (num_bits != ~0u) {
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num_bits -= 8;
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if (num_bits == 0) {
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vl_vlc_align_data_ptr(vlc);
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@@ -99,15 +99,12 @@ static void *
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create_vert_shader(struct vl_zscan *zscan)
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{
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struct ureg_program *shader;
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struct ureg_src scale;
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struct ureg_src vrect, vpos, block_num;
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struct ureg_dst tmp;
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struct ureg_dst o_vpos;
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struct ureg_dst *o_vtex;
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signed i;
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unsigned i;
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shader = ureg_create(PIPE_SHADER_VERTEX);
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if (!shader)
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