st/mesa: unreference optional shaders when unbinding

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
This commit is contained in:
Marek Olšák
2016-07-17 20:32:46 +02:00
parent 0a46e6f410
commit 1f73e2bb94

View File

@@ -217,6 +217,7 @@ update_gp( struct st_context *st )
if (!st->ctx->GeometryProgram._Current) {
cso_set_geometry_shader_handle(st->cso_context, NULL);
st_reference_geomprog(st, &st->gp, NULL);
return;
}
@@ -245,6 +246,7 @@ update_tcp( struct st_context *st )
if (!st->ctx->TessCtrlProgram._Current) {
cso_set_tessctrl_shader_handle(st->cso_context, NULL);
st_reference_tesscprog(st, &st->tcp, NULL);
return;
}
@@ -273,6 +275,7 @@ update_tep( struct st_context *st )
if (!st->ctx->TessEvalProgram._Current) {
cso_set_tesseval_shader_handle(st->cso_context, NULL);
st_reference_tesseprog(st, &st->tep, NULL);
return;
}
@@ -301,6 +304,7 @@ update_cp( struct st_context *st )
if (!st->ctx->ComputeProgram._Current) {
cso_set_compute_shader_handle(st->cso_context, NULL);
st_reference_compprog(st, &st->cp, NULL);
return;
}