mesa: Add new constants related to GL_ARB_viewport_array
These limits will be queryable by GL_MAX_VIEWPORTS, GL_VIEWPORT_SUBPIXEL_BITS, and GL_VIEWPORT_BOUNDS_RANGE. Drivers that actually implement the extension must set values for these constants that comply with the minimum-maximums from the spec. Most of these changes were part of other patches. They were separated out because it make reordering of later patches easier. Also, MaxViewports wasn't set by that patch, and I completely overlooked it in review. It's now obvious that it's set. :) v2 (idr): Split these changes out from the original patches. Keep MaxViewportWidth and MaxViewportHeight as GLuint. Signed-off-by: Courtney Goeltzenleuchter <courtney@LunarG.com> Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
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@@ -588,6 +588,12 @@ _mesa_init_constants(struct gl_context *ctx)
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ctx->Const.MaxViewportWidth = MAX_VIEWPORT_WIDTH;
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ctx->Const.MaxViewportHeight = MAX_VIEWPORT_HEIGHT;
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/* Driver must override these values if ARB_viewport_array is supported. */
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ctx->Const.MaxViewports = 1;
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ctx->Const.ViewportSubpixelBits = 0;
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ctx->Const.ViewportBounds.Min = 0;
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ctx->Const.ViewportBounds.Max = 0;
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/** GL_ARB_uniform_buffer_object */
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ctx->Const.MaxCombinedUniformBlocks = 36;
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ctx->Const.MaxUniformBufferBindings = 36;
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