anv,radv: disable StorageImageWriteWithoutFormat for now
The SPIR-V capability isn't even marked as enabled, and there are no tests in Vulkan-CTS. Per Jason Ekstrand, this won't work in anv as such write-only surfaces require additional setup which is currently not performed. Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu> Acked-by: Dave Airlie <airlied@redhat.com> Acked-by: Jason Ekstrand <jason.ekstrand@intel.com>
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@@ -403,7 +403,7 @@ void radv_GetPhysicalDeviceFeatures(
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.shaderStorageBufferArrayDynamicIndexing = true,
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.shaderStorageBufferArrayDynamicIndexing = true,
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.shaderStorageImageArrayDynamicIndexing = true,
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.shaderStorageImageArrayDynamicIndexing = true,
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.shaderStorageImageReadWithoutFormat = false,
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.shaderStorageImageReadWithoutFormat = false,
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.shaderStorageImageWriteWithoutFormat = true,
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.shaderStorageImageWriteWithoutFormat = false,
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.shaderClipDistance = true,
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.shaderClipDistance = true,
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.shaderCullDistance = true,
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.shaderCullDistance = true,
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.shaderFloat64 = false,
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.shaderFloat64 = false,
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@@ -472,7 +472,7 @@ void anv_GetPhysicalDeviceFeatures(
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.shaderStorageImageExtendedFormats = true,
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.shaderStorageImageExtendedFormats = true,
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.shaderStorageImageMultisample = false,
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.shaderStorageImageMultisample = false,
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.shaderStorageImageReadWithoutFormat = false,
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.shaderStorageImageReadWithoutFormat = false,
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.shaderStorageImageWriteWithoutFormat = true,
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.shaderStorageImageWriteWithoutFormat = false,
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.shaderUniformBufferArrayDynamicIndexing = true,
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.shaderUniformBufferArrayDynamicIndexing = true,
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.shaderSampledImageArrayDynamicIndexing = true,
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.shaderSampledImageArrayDynamicIndexing = true,
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.shaderStorageBufferArrayDynamicIndexing = true,
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.shaderStorageBufferArrayDynamicIndexing = true,
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