mesa/st: add support for NIR as possible driver IR

Signed-off-by: Rob Clark <robclark@freedesktop.org>
Acked-by: Eric Anholt <eric@anholt.net>
This commit is contained in:
Rob Clark
2015-12-21 21:34:11 -05:00
parent 2bbb140be3
commit 1e93b0caa1
8 changed files with 632 additions and 12 deletions

View File

@@ -108,6 +108,9 @@ struct st_fragment_program
struct glsl_to_tgsi_visitor* glsl_to_tgsi;
struct ati_fragment_shader *ati_fs;
/* used when bypassing glsl_to_tgsi: */
struct gl_shader_program *shader_program;
struct st_fp_variant *variants;
};
@@ -164,6 +167,9 @@ struct st_vertex_program
struct pipe_shader_state tgsi;
struct glsl_to_tgsi_visitor* glsl_to_tgsi;
/* used when bypassing glsl_to_tgsi: */
struct gl_shader_program *shader_program;
/** maps a Mesa VERT_ATTRIB_x to a packed TGSI input index */
/** maps a TGSI input index back to a Mesa VERT_ATTRIB_x */
GLuint index_to_input[PIPE_MAX_SHADER_INPUTS];