turnip: emit shader immediates

Signed-off-by: Jonathan Marek <jonathan@marek.ca>
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
Acked-by: Eric Anholt <eric@anholt.net>
This commit is contained in:
Jonathan Marek
2019-09-25 12:46:04 -04:00
parent 5ca4f57469
commit 1e8aff9ff3

View File

@@ -887,6 +887,39 @@ tu6_emit_shader_object(struct tu_cs *cs,
}
}
static void
tu6_emit_immediates(struct tu_cs *cs, const struct ir3_shader_variant *v,
uint32_t opcode, enum a6xx_state_block block)
{
const struct ir3_const_state *const_state = &v->shader->const_state;
uint32_t base = const_state->offsets.immediate;
int size = const_state->immediates_count;
/* truncate size to avoid writing constants that shader
* does not use:
*/
size = MIN2(size + base, v->constlen) - base;
if (size <= 0)
return;
tu_cs_emit_pkt7(cs, opcode, 3 + size * 4);
tu_cs_emit(cs, CP_LOAD_STATE6_0_DST_OFF(base) |
CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS) |
CP_LOAD_STATE6_0_STATE_SRC(SS6_DIRECT) |
CP_LOAD_STATE6_0_STATE_BLOCK(SB6_FS_SHADER) |
CP_LOAD_STATE6_0_NUM_UNIT(size));
tu_cs_emit(cs, CP_LOAD_STATE6_1_EXT_SRC_ADDR(0));
tu_cs_emit(cs, CP_LOAD_STATE6_2_EXT_SRC_ADDR_HI(0));
for (unsigned i = 0; i < size; i++) {
tu_cs_emit(cs, const_state->immediates[i].val[0]);
tu_cs_emit(cs, const_state->immediates[i].val[1]);
tu_cs_emit(cs, const_state->immediates[i].val[2]);
tu_cs_emit(cs, const_state->immediates[i].val[3]);
}
}
static void
tu6_emit_program(struct tu_cs *cs,
const struct tu_pipeline_builder *builder,
@@ -939,6 +972,10 @@ tu6_emit_program(struct tu_cs *cs,
tu6_emit_shader_object(cs, MESA_SHADER_FRAGMENT, fs, binary_bo,
builder->shader_offsets[MESA_SHADER_FRAGMENT]);
tu6_emit_immediates(cs, vs, CP_LOAD_STATE6_GEOM, SB6_VS_SHADER);
if (!binning_pass)
tu6_emit_immediates(cs, fs, CP_LOAD_STATE6_FRAG, SB6_FS_SHADER);
}
static void