freedreno/ir3: refactor out helper to compile shader from asm

Deduplicate a bit of hand-building of ir3_shader/_variant from
computerator and delay test.  This also removes the need for
external things to depend on generated ir3_parser header.

Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5508>
This commit is contained in:
Rob Clark
2020-06-17 08:13:12 -07:00
committed by Marge Bot
parent b6db703e0f
commit 1e8808a4a0
8 changed files with 127 additions and 48 deletions

View File

@@ -22,6 +22,8 @@ ir3_SOURCES := \
ir3/ir3.c \
ir3/ir3_a4xx.c \
ir3/ir3_a6xx.c \
ir3/ir3_assembler.c \
ir3/ir3_assembler.h \
ir3/ir3_compiler.c \
ir3/ir3_compiler.h \
ir3/ir3_compiler_nir.c \

View File

@@ -21,8 +21,8 @@
* SOFTWARE.
*/
#include "ir3/ir3_assembler.h"
#include "ir3/ir3_compiler.h"
#include "ir3/ir3_parser.h"
#include "ir3_asm.h"
@@ -30,32 +30,18 @@ struct ir3_kernel *
ir3_asm_assemble(struct ir3_compiler *c, FILE *in)
{
struct ir3_kernel *kernel = calloc(1, sizeof(*kernel));
struct ir3_shader *shader = ir3_parse_asm(c, &kernel->info, in);
struct ir3_shader_variant *v = shader->variants;
struct ir3_shader *shader = calloc(1, sizeof(*shader));
shader->compiler = c;
shader->type = MESA_SHADER_COMPUTE;
struct ir3_shader_variant *v = calloc(1, sizeof(*v));
v->type = MESA_SHADER_COMPUTE;
v->shader = shader;
v->mergedregs = true;
kernel->v = v;
kernel->info.numwg = INVALID_REG;
v->ir = ir3_parse(v, &kernel->info, in);
if (!v->ir)
errx(-1, "parse failed");
ir3_debug_print(v->ir, "AFTER PARSING");
kernel->bin = v->bin;
memcpy(kernel->base.local_size, kernel->info.local_size, sizeof(kernel->base.local_size));
kernel->base.num_bufs = kernel->info.num_bufs;
memcpy(kernel->base.buf_sizes, kernel->info.buf_sizes, sizeof(kernel->base.buf_sizes));
kernel->bin = ir3_shader_assemble(v);
unsigned sz = v->info.sizedwords * 4;
v->bo = fd_bo_new(c->dev, sz,

View File

@@ -23,7 +23,6 @@ computerator_files = [
'ir3_asm.c',
'main.c',
freedreno_xml_header_files,
ir3_parser,
]
computerator = executable(

View File

@@ -0,0 +1,62 @@
/*
* Copyright © 2020 Google, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include <err.h>
#include "ir3_assembler.h"
#include "ir3_compiler.h"
#include "ir3_parser.h"
/**
* A helper to go from ir3 assembly to assembled shader. The shader has a
* single variant.
*/
struct ir3_shader *
ir3_parse_asm(struct ir3_compiler *c, struct ir3_kernel_info *info, FILE *in)
{
struct ir3_shader *shader = calloc(1, sizeof(*shader));
shader->compiler = c;
shader->type = MESA_SHADER_COMPUTE;
mtx_init(&shader->variants_lock, mtx_plain);
struct ir3_shader_variant *v = calloc(1, sizeof(*v));
v->type = MESA_SHADER_COMPUTE;
v->shader = shader;
shader->variants = v;
shader->variant_count = 1;
info->numwg = INVALID_REG;
v->ir = ir3_parse(v, info, in);
if (!v->ir)
errx(-1, "parse failed");
ir3_debug_print(v->ir, "AFTER PARSING");
v->bin = ir3_shader_assemble(v);
if (!v->bin)
errx(-1, "assembler failed");
return shader;
}

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@@ -0,0 +1,46 @@
/*
* Copyright © 2020 Google, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#ifndef __IR3_ASSEMBLER_H__
#define __IR3_ASSEMBLER_H__
#include <stdint.h>
#include <stdio.h>
#define MAX_BUFS 4
struct ir3_kernel_info {
uint32_t local_size[3];
uint32_t num_bufs;
uint32_t buf_sizes[MAX_BUFS]; /* size in dwords */
/* driver-param uniforms: */
unsigned numwg;
};
struct ir3_shader;
struct ir3_compiler;
struct ir3_shader * ir3_parse_asm(struct ir3_compiler *c, struct ir3_kernel_info *info, FILE *in);
#endif /* __IR3_ASSEMBLER_H__ */

View File

@@ -22,17 +22,7 @@
*/
%code requires {
#define MAX_BUFS 4
struct ir3_kernel_info {
uint32_t local_size[3];
uint32_t num_bufs;
uint32_t buf_sizes[MAX_BUFS]; /* size in dwords */
/* driver-param uniforms: */
unsigned numwg;
};
#include "ir3/ir3_assembler.h"
struct ir3 * ir3_parse(struct ir3_shader_variant *v,
struct ir3_kernel_info *k, FILE *f);

View File

@@ -66,6 +66,8 @@ libfreedreno_ir3_files = files(
'ir3.c',
'ir3_a4xx.c',
'ir3_a6xx.c',
'ir3_assembler.c',
'ir3_assembler.h',
'ir3_compiler_nir.c',
'ir3_compiler.c',
'ir3_compiler.h',
@@ -126,9 +128,9 @@ test('ir3_disasm',
test('ir3_delay_test',
executable(
'ir3_delay_test',
['tests/delay.c', ir3_parser],
'tests/delay.c',
link_with: libfreedreno_ir3,
dependencies: [idep_mesautil, idep_nir_headers],
dependencies: [idep_mesautil, idep_nir],
include_directories: [inc_freedreno, inc_include, inc_src, inc_mesa, inc_gallium],
),
suite: ['freedreno'],

View File

@@ -24,8 +24,8 @@
#include <stdio.h>
#include "ir3.h"
#include "ir3_assembler.h"
#include "ir3_compiler.h"
#include "ir3_parser.h"
/*
* A test for delay-slot calculation. Each test specifies ir3 assembly
@@ -85,25 +85,16 @@ static const struct test {
),
};
static struct ir3 *
static struct ir3_shader *
parse_asm(struct ir3_compiler *c, const char *asmstr)
{
struct ir3_shader shader = {
.type = MESA_SHADER_COMPUTE,
.compiler = c,
};
struct ir3_shader_variant v = {
.type = shader.type,
.shader = &shader,
};
struct ir3_kernel_info info = {};
FILE *in = fmemopen((void *)asmstr, strlen(asmstr), "r");
struct ir3 *ir = ir3_parse(&v, &info, in);
struct ir3_shader *shader = ir3_parse_asm(c, &info, in);
fclose(in);
return ir;
return shader;
}
static unsigned
@@ -190,9 +181,8 @@ main(int argc, char **argv)
for (int i = 0; i < ARRAY_SIZE(tests); i++) {
const struct test *test = &tests[i];
struct ir3 *ir = parse_asm(c, test->asmstr);
ir3_debug_print(ir, "AFTER PARSING");
struct ir3_shader *shader = parse_asm(c, test->asmstr);
struct ir3 *ir = shader->variants->ir;
regs_to_ssa(ir);
@@ -224,6 +214,8 @@ main(int argc, char **argv)
} else {
printf("%d: PASS\n", i);
}
ir3_shader_destroy(shader);
}
return result;