radv: remove radv_device::llvm_supports_spill

It's always true.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
This commit is contained in:
Samuel Pitoiset
2018-05-17 09:56:47 +02:00
parent f71714022b
commit 1e86eaf7d8
3 changed files with 1 additions and 7 deletions

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@@ -1454,8 +1454,6 @@ VkResult radv_CreateDevice(
device->always_use_syncobj = device->physical_device->rad_info.has_syncobj_wait_for_submit; device->always_use_syncobj = device->physical_device->rad_info.has_syncobj_wait_for_submit;
#endif #endif
device->llvm_supports_spill = true;
/* The maximum number of scratch waves. Scratch space isn't divided /* The maximum number of scratch waves. Scratch space isn't divided
* evenly between CUs. The number is only a function of the number of CUs. * evenly between CUs. The number is only a function of the number of CUs.
* We can decrease the constant to decrease the scratch buffer size. * We can decrease the constant to decrease the scratch buffer size.

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@@ -624,7 +624,6 @@ struct radv_device {
struct radeon_winsys_cs *empty_cs[RADV_MAX_QUEUE_FAMILIES]; struct radeon_winsys_cs *empty_cs[RADV_MAX_QUEUE_FAMILIES];
bool always_use_syncobj; bool always_use_syncobj;
bool llvm_supports_spill;
bool has_distributed_tess; bool has_distributed_tess;
bool pbb_allowed; bool pbb_allowed;
bool dfsm_allowed; bool dfsm_allowed;

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@@ -376,9 +376,6 @@ radv_fill_shader_variant(struct radv_device *device,
struct radv_shader_info *info = &variant->info.info; struct radv_shader_info *info = &variant->info.info;
unsigned vgpr_comp_cnt = 0; unsigned vgpr_comp_cnt = 0;
if (scratch_enabled && !device->llvm_supports_spill)
radv_finishme("shader scratch support only available with LLVM 4.0");
variant->code_size = binary->code_size; variant->code_size = binary->code_size;
variant->rsrc2 = S_00B12C_USER_SGPR(variant->info.num_user_sgprs) | variant->rsrc2 = S_00B12C_USER_SGPR(variant->info.num_user_sgprs) |
S_00B12C_SCRATCH_EN(scratch_enabled); S_00B12C_SCRATCH_EN(scratch_enabled);
@@ -554,7 +551,7 @@ radv_shader_variant_create(struct radv_device *device,
options.key = *key; options.key = *key;
options.unsafe_math = !!(device->instance->debug_flags & RADV_DEBUG_UNSAFE_MATH); options.unsafe_math = !!(device->instance->debug_flags & RADV_DEBUG_UNSAFE_MATH);
options.supports_spill = device->llvm_supports_spill; options.supports_spill = true;
return shader_variant_create(device, module, shaders, shader_count, shaders[shader_count - 1]->info.stage, return shader_variant_create(device, module, shaders, shader_count, shaders[shader_count - 1]->info.stage,
&options, false, code_out, code_size_out); &options, false, code_out, code_size_out);