gallium/docs: GLSL glossary entry.
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@@ -21,3 +21,7 @@ Glossary
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LOD
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LOD
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Level of Detail. Also spelled "LoD." The value that determines when the
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Level of Detail. Also spelled "LoD." The value that determines when the
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switches between mipmaps occur during texture sampling.
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switches between mipmaps occur during texture sampling.
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GLSL
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GL Shading Language. The official, common high-level shader language used
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in GL 2.0 and above.
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