radv: remove unnecessary radv_shader_info:{vs,tes}.export_prim_id

Use the VS outputinfo struct instead.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13062>
This commit is contained in:
Samuel Pitoiset
2021-09-27 13:32:49 +02:00
committed by Marge Bot
parent 32358b0335
commit 1e5b9b7410
3 changed files with 3 additions and 7 deletions

View File

@@ -307,7 +307,6 @@ struct radv_shader_info {
struct radv_es_output_info es_info;
bool as_es;
bool as_ls;
bool export_prim_id;
bool tcs_in_out_eq;
uint64_t tcs_temp_only_input_mask;
uint8_t num_linked_outputs;
@@ -338,7 +337,6 @@ struct radv_shader_info {
enum gl_tess_spacing spacing;
bool ccw;
bool point_mode;
bool export_prim_id;
uint8_t num_linked_inputs;
uint8_t num_linked_patch_inputs;
uint8_t num_linked_outputs;