radv: remove unnecessary radv_shader_info:{vs,tes}.export_prim_id
Use the VS outputinfo struct instead. Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Reviewed-by: Timur Kristóf <timur.kristof@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13062>
This commit is contained in:

committed by
Marge Bot

parent
32358b0335
commit
1e5b9b7410
@@ -307,7 +307,6 @@ struct radv_shader_info {
|
||||
struct radv_es_output_info es_info;
|
||||
bool as_es;
|
||||
bool as_ls;
|
||||
bool export_prim_id;
|
||||
bool tcs_in_out_eq;
|
||||
uint64_t tcs_temp_only_input_mask;
|
||||
uint8_t num_linked_outputs;
|
||||
@@ -338,7 +337,6 @@ struct radv_shader_info {
|
||||
enum gl_tess_spacing spacing;
|
||||
bool ccw;
|
||||
bool point_mode;
|
||||
bool export_prim_id;
|
||||
uint8_t num_linked_inputs;
|
||||
uint8_t num_linked_patch_inputs;
|
||||
uint8_t num_linked_outputs;
|
||||
|
Reference in New Issue
Block a user