galllivm: fix gather offset casting
cast texture offsets to 32-bit integers Reviewed-by: Roland Scheidegger <sroland@vmware.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3528>
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@@ -1551,11 +1551,13 @@ static void visit_tex(struct lp_build_nir_context *bld_base, nir_tex_instr *inst
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LLVMValueRef offset_val = get_src(bld_base, instr->src[i].src);
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sample_key |= LP_SAMPLER_OFFSETS;
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if (offset_cnt == 1)
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offsets[0] = offset_val;
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offsets[0] = cast_type(bld_base, offset_val, nir_type_int, 32);
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else {
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for (unsigned chan = 0; chan < offset_cnt; ++chan)
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for (unsigned chan = 0; chan < offset_cnt; ++chan) {
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offsets[chan] = LLVMBuildExtractValue(builder, offset_val,
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chan, "");
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offsets[chan] = cast_type(bld_base, offsets[chan], nir_type_int, 32);
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}
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}
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break;
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}
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