llvmpipe: adapt to clear interface changes

with some newfangled code, should support separate depth/stencil clears.
Needs some testing.
This commit is contained in:
Roland Scheidegger
2010-05-29 01:31:01 +02:00
parent 837d32062e
commit 1e17178fc4
8 changed files with 113 additions and 28 deletions

View File

@@ -177,7 +177,7 @@ lp_rast_tile_begin(struct lp_rasterizer_task *task,
if (zsbuf) { if (zsbuf) {
struct llvmpipe_resource *lpt = llvmpipe_resource(zsbuf->texture); struct llvmpipe_resource *lpt = llvmpipe_resource(zsbuf->texture);
if (scene->has_depth_clear) if (scene->has_depthstencil_clear)
usage = LP_TEX_USAGE_WRITE_ALL; usage = LP_TEX_USAGE_WRITE_ALL;
else else
usage = LP_TEX_USAGE_READ_WRITE; usage = LP_TEX_USAGE_READ_WRITE;
@@ -269,6 +269,9 @@ lp_rast_clear_zstencil(struct lp_rasterizer_task *task,
const union lp_rast_cmd_arg arg) const union lp_rast_cmd_arg arg)
{ {
struct lp_rasterizer *rast = task->rast; struct lp_rasterizer *rast = task->rast;
const struct lp_rast_clearzs *clearzs = arg.clear_zstencil;
unsigned clear_value = clearzs->clearzs_value;
unsigned clear_mask = clearzs->clearzs_mask;
const unsigned height = TILE_SIZE / TILE_VECTOR_HEIGHT; const unsigned height = TILE_SIZE / TILE_VECTOR_HEIGHT;
const unsigned width = TILE_SIZE * TILE_VECTOR_HEIGHT; const unsigned width = TILE_SIZE * TILE_VECTOR_HEIGHT;
const unsigned block_size = rast->zsbuf.blocksize; const unsigned block_size = rast->zsbuf.blocksize;
@@ -276,7 +279,7 @@ lp_rast_clear_zstencil(struct lp_rasterizer_task *task,
uint8_t *dst; uint8_t *dst;
unsigned i, j; unsigned i, j;
LP_DBG(DEBUG_RAST, "%s 0x%x\n", __FUNCTION__, arg.clear_zstencil); LP_DBG(DEBUG_RAST, "%s 0x%x%x\n", __FUNCTION__, clear_value, clear_mask);
/* /*
* Clear the aera of the swizzled depth/depth buffer matching this tile, in * Clear the aera of the swizzled depth/depth buffer matching this tile, in
@@ -292,22 +295,34 @@ lp_rast_clear_zstencil(struct lp_rasterizer_task *task,
switch (block_size) { switch (block_size) {
case 1: case 1:
memset(dst, (uint8_t) arg.clear_zstencil, height * width); memset(dst, (uint8_t) clear_value, height * width);
break; break;
case 2: case 2:
for (i = 0; i < height; i++) { for (i = 0; i < height; i++) {
uint16_t *row = (uint16_t *)dst; uint16_t *row = (uint16_t *)dst;
for (j = 0; j < width; j++) for (j = 0; j < width; j++)
*row++ = (uint16_t) arg.clear_zstencil; *row++ = (uint16_t) clear_value;
dst += dst_stride; dst += dst_stride;
} }
break; break;
case 4: case 4:
for (i = 0; i < height; i++) { if (clear_mask == 0xffffffff) {
uint32_t *row = (uint32_t *)dst; for (i = 0; i < height; i++) {
for (j = 0; j < width; j++) uint32_t *row = (uint32_t *)dst;
*row++ = arg.clear_zstencil; for (j = 0; j < width; j++)
dst += dst_stride; *row++ = clear_value;
dst += dst_stride;
}
}
else {
for (i = 0; i < height; i++) {
uint32_t *row = (uint32_t *)dst;
for (j = 0; j < width; j++) {
uint32_t tmp = ~clear_mask & *row;
*row++ = (clear_value & clear_mask) | tmp;
}
dst += dst_stride;
}
} }
break; break;
default: default:

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@@ -92,6 +92,11 @@ struct lp_rast_shader_inputs {
PIPE_ALIGN_VAR(16) int step[3][16]; PIPE_ALIGN_VAR(16) int step[3][16];
}; };
struct lp_rast_clearzs {
unsigned clearzs_value;
unsigned clearzs_mask;
};
/** /**
* Rasterization information for a triangle known to be in this bin, * Rasterization information for a triangle known to be in this bin,
@@ -155,7 +160,7 @@ union lp_rast_cmd_arg {
const struct lp_rast_triangle *triangle; const struct lp_rast_triangle *triangle;
const struct lp_rast_state *set_state; const struct lp_rast_state *set_state;
uint8_t clear_color[4]; uint8_t clear_color[4];
unsigned clear_zstencil; const struct lp_rast_clearzs *clear_zstencil;
struct lp_fence *fence; struct lp_fence *fence;
struct llvmpipe_query *query_obj; struct llvmpipe_query *query_obj;
}; };
@@ -196,6 +201,14 @@ lp_rast_arg_fence( struct lp_fence *fence )
} }
static INLINE union lp_rast_cmd_arg
lp_rast_arg_clearzs( const struct lp_rast_clearzs *clearzs )
{
union lp_rast_cmd_arg arg;
arg.clear_zstencil = clearzs;
return arg;
}
static INLINE union lp_rast_cmd_arg static INLINE union lp_rast_cmd_arg
lp_rast_arg_null( void ) lp_rast_arg_null( void )
{ {
@@ -205,7 +218,6 @@ lp_rast_arg_null( void )
} }
/** /**
* Binnable Commands. * Binnable Commands.
* These get put into bins by the setup code and are called when * These get put into bins by the setup code and are called when

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@@ -201,7 +201,7 @@ lp_scene_reset(struct lp_scene *scene )
scene->scene_size = 0; scene->scene_size = 0;
scene->has_color_clear = FALSE; scene->has_color_clear = FALSE;
scene->has_depth_clear = FALSE; scene->has_depthstencil_clear = FALSE;
} }

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@@ -125,7 +125,7 @@ struct lp_scene {
unsigned scene_size; unsigned scene_size;
boolean has_color_clear; boolean has_color_clear;
boolean has_depth_clear; boolean has_depthstencil_clear;
/** /**
* Number of active tiles in each dimension. * Number of active tiles in each dimension.

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@@ -162,6 +162,8 @@ llvmpipe_get_param(struct pipe_screen *screen, enum pipe_cap param)
case PIPE_CAP_MAX_VS_PREDS: case PIPE_CAP_MAX_VS_PREDS:
case PIPE_CAP_MAX_FS_PREDS: case PIPE_CAP_MAX_FS_PREDS:
return LP_MAX_TGSI_PREDS; return LP_MAX_TGSI_PREDS;
case PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE:
return 1;
default: default:
assert(0); assert(0);
return 0; return 0;

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@@ -143,6 +143,7 @@ static void reset_context( struct lp_setup_context *setup )
/* Reset some state: /* Reset some state:
*/ */
setup->clear.flags = 0; setup->clear.flags = 0;
setup->clear.clearzs.clearzs_mask = 0;
/* Have an explicit "start-binning" call and get rid of this /* Have an explicit "start-binning" call and get rid of this
* pointer twiddling? * pointer twiddling?
@@ -172,10 +173,15 @@ static void
begin_binning( struct lp_setup_context *setup ) begin_binning( struct lp_setup_context *setup )
{ {
struct lp_scene *scene = lp_setup_get_current_scene(setup); struct lp_scene *scene = lp_setup_get_current_scene(setup);
boolean need_zsload = FALSE;
if (setup->fb.zsbuf &&
((setup->clear.flags & PIPE_CLEAR_DEPTHSTENCIL) != PIPE_CLEAR_DEPTHSTENCIL) &&
util_format_is_depth_and_stencil(setup->fb.zsbuf->format))
need_zsload = TRUE;
LP_DBG(DEBUG_SETUP, "%s color: %s depth: %s\n", __FUNCTION__, LP_DBG(DEBUG_SETUP, "%s color: %s depth: %s\n", __FUNCTION__,
(setup->clear.flags & PIPE_CLEAR_COLOR) ? "clear": "load", (setup->clear.flags & PIPE_CLEAR_COLOR) ? "clear": "load",
(setup->clear.flags & PIPE_CLEAR_DEPTHSTENCIL) ? "clear": "load"); need_zsload ? "clear": "load");
if (setup->fb.nr_cbufs) { if (setup->fb.nr_cbufs) {
if (setup->clear.flags & PIPE_CLEAR_COLOR) { if (setup->clear.flags & PIPE_CLEAR_COLOR) {
@@ -188,10 +194,11 @@ begin_binning( struct lp_setup_context *setup )
if (setup->fb.zsbuf) { if (setup->fb.zsbuf) {
if (setup->clear.flags & PIPE_CLEAR_DEPTHSTENCIL) { if (setup->clear.flags & PIPE_CLEAR_DEPTHSTENCIL) {
if (!need_zsload)
scene->has_depthstencil_clear = TRUE;
lp_scene_bin_everywhere( scene, lp_scene_bin_everywhere( scene,
lp_rast_clear_zstencil, lp_rast_clear_zstencil,
setup->clear.zstencil ); lp_rast_arg_clearzs(&setup->clear.clearzs) );
scene->has_depth_clear = TRUE;
} }
} }
@@ -306,6 +313,8 @@ lp_setup_clear( struct lp_setup_context *setup,
{ {
struct lp_scene *scene = lp_setup_get_current_scene(setup); struct lp_scene *scene = lp_setup_get_current_scene(setup);
unsigned i; unsigned i;
boolean full_zs_clear = TRUE;
uint32_t mask = 0;
LP_DBG(DEBUG_SETUP, "%s state %d\n", __FUNCTION__, setup->state); LP_DBG(DEBUG_SETUP, "%s state %d\n", __FUNCTION__, setup->state);
@@ -316,10 +325,53 @@ lp_setup_clear( struct lp_setup_context *setup,
} }
if (flags & PIPE_CLEAR_DEPTHSTENCIL) { if (flags & PIPE_CLEAR_DEPTHSTENCIL) {
setup->clear.zstencil.clear_zstencil = if (setup->fb.zsbuf &&
util_pack_z_stencil(setup->fb.zsbuf->format, ((setup->clear.flags & PIPE_CLEAR_DEPTHSTENCIL) != PIPE_CLEAR_DEPTHSTENCIL) &&
depth, util_format_is_depth_and_stencil(setup->fb.zsbuf->format))
stencil); full_zs_clear = FALSE;
if (full_zs_clear) {
setup->clear.clearzs.clearzs_value =
util_pack_z_stencil(setup->fb.zsbuf->format,
depth,
stencil);
setup->clear.clearzs.clearzs_mask = 0xffffffff;
}
else {
/* hmm */
uint32_t tmpval;
if (flags & PIPE_CLEAR_DEPTH) {
tmpval = util_pack_z(setup->fb.zsbuf->format,
depth);
switch (setup->fb.zsbuf->format) {
case PIPE_FORMAT_Z24_UNORM_S8_USCALED:
mask = 0xffffff;
break;
case PIPE_FORMAT_S8_USCALED_Z24_UNORM:
mask = 0xffffff00;
break;
default:
assert(0);
}
}
else {
switch (setup->fb.zsbuf->format) {
case PIPE_FORMAT_Z24_UNORM_S8_USCALED:
mask = 0xff000000;
tmpval = stencil << 24;
break;
case PIPE_FORMAT_S8_USCALED_Z24_UNORM:
mask = 0xff;
tmpval = stencil;
break;
default:
assert(0);
}
}
setup->clear.clearzs.clearzs_mask |= mask;
setup->clear.clearzs.clearzs_value =
(setup->clear.clearzs.clearzs_value & ~mask) | (tmpval & mask);
}
} }
if (setup->state == SETUP_ACTIVE) { if (setup->state == SETUP_ACTIVE) {
@@ -336,11 +388,16 @@ lp_setup_clear( struct lp_setup_context *setup,
scene->has_color_clear = TRUE; scene->has_color_clear = TRUE;
} }
if (setup->clear.flags & PIPE_CLEAR_DEPTHSTENCIL) { if (flags & PIPE_CLEAR_DEPTHSTENCIL) {
if (full_zs_clear)
scene->has_depthstencil_clear = TRUE;
else
setup->clear.clearzs.clearzs_mask = mask;
lp_scene_bin_everywhere( scene, lp_scene_bin_everywhere( scene,
lp_rast_clear_zstencil, lp_rast_clear_zstencil,
setup->clear.zstencil ); lp_rast_arg_clearzs(&setup->clear.clearzs) );
scene->has_depth_clear = TRUE;
} }
} }

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@@ -97,7 +97,7 @@ struct lp_setup_context
struct { struct {
unsigned flags; unsigned flags;
union lp_rast_cmd_arg color; /**< lp_rast_clear_color() cmd */ union lp_rast_cmd_arg color; /**< lp_rast_clear_color() cmd */
union lp_rast_cmd_arg zstencil; /**< lp_rast_clear_zstencil() cmd */ struct lp_rast_clearzs clearzs; /**< lp_rast_clear_zstencil() cmd */
} clear; } clear;
enum setup_state { enum setup_state {

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@@ -153,5 +153,4 @@ void
llvmpipe_init_surface_functions(struct llvmpipe_context *lp) llvmpipe_init_surface_functions(struct llvmpipe_context *lp)
{ {
lp->pipe.resource_copy_region = lp_resource_copy; lp->pipe.resource_copy_region = lp_resource_copy;
lp->pipe.resource_fill_region = util_resource_fill_region;
} }