gallium: rename pipe_buffer_handle to pipe_buffer, rework pipebuffer/ code
Provide an actual definition of the pipe_buffer struct, containing the parameters used to create the buffer, and its refcount. Shift refcounting buffers out of the winsys interface, similar to surfaces & textures. Rework pipebuffer/ to reflect the fact these changes, and also Michel's reworking of the buffer interface.
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@@ -52,6 +52,7 @@
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#include "st_program.h"
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#include "pipe/p_context.h"
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#include "pipe/p_winsys.h"
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#include "pipe/p_inlines.h"
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#include "pipe/draw/draw_context.h"
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#include "pipe/cso_cache/cso_cache.h"
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@@ -152,7 +153,7 @@ static void st_destroy_context_priv( struct st_context *st )
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for (i = 0; i < Elements(st->state.constants); i++) {
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if (st->state.constants[i].buffer) {
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ws->buffer_reference(ws, &st->state.constants[i].buffer, NULL);
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pipe_buffer_reference(ws, &st->state.constants[i].buffer, NULL);
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}
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}
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