anv: split 3DSTATE_TE packing between static & dynamic parts

We can reduce the amount of packing we do by only packing the dynamic
part.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24536>
This commit is contained in:
Lionel Landwerlin
2023-07-31 15:23:27 +03:00
committed by Marge Bot
parent 19c3f3ede4
commit 1e081bd680
3 changed files with 72 additions and 49 deletions

View File

@@ -3588,6 +3588,7 @@ struct anv_graphics_pipeline {
uint32_t wm[2];
uint32_t streamout_state[5];
uint32_t gs[10];
uint32_t te[4];
} partial;
};