anv: handle errors in emit_binding_table() and emit_samplers()

These can fail to allocate device memory, however, the driver can recover
from this error by allocating a new binding table block and trying again.

v2:
  - Instead of tracking the errors in these functions and making callers
    reset the batch's status before attempting to allocate a new block
    for the binding table, simply make callers responsible for setting
    the error status if they fail to allocate memory during the second
    attempt (Jason).

Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
This commit is contained in:
Iago Toral Quiroga
2017-03-09 11:34:22 +01:00
parent dd8348c8be
commit 1d7468311d

View File

@@ -1388,12 +1388,16 @@ flush_descriptor_sets(struct anv_cmd_buffer *cmd_buffer)
dirty |= cmd_buffer->state.pipeline->active_stages;
anv_foreach_stage(s, dirty) {
result = emit_samplers(cmd_buffer, s, &cmd_buffer->state.samplers[s]);
if (result != VK_SUCCESS)
if (result != VK_SUCCESS) {
anv_batch_set_error(&cmd_buffer->batch, result);
return 0;
}
result = emit_binding_table(cmd_buffer, s,
&cmd_buffer->state.binding_tables[s]);
if (result != VK_SUCCESS)
if (result != VK_SUCCESS) {
anv_batch_set_error(&cmd_buffer->batch, result);
return 0;
}
}
}
@@ -1859,11 +1863,17 @@ flush_compute_descriptor_set(struct anv_cmd_buffer *cmd_buffer)
genX(cmd_buffer_emit_state_base_address)(cmd_buffer);
result = emit_binding_table(cmd_buffer, MESA_SHADER_COMPUTE, &surfaces);
assert(result == VK_SUCCESS);
if (result != VK_SUCCESS) {
anv_batch_set_error(&cmd_buffer->batch, result);
return result;
}
}
result = emit_samplers(cmd_buffer, MESA_SHADER_COMPUTE, &samplers);
assert(result == VK_SUCCESS);
if (result != VK_SUCCESS) {
anv_batch_set_error(&cmd_buffer->batch, result);
return result;
}
uint32_t iface_desc_data_dw[GENX(INTERFACE_DESCRIPTOR_DATA_length)];
struct GENX(INTERFACE_DESCRIPTOR_DATA) desc = {
@@ -1919,7 +1929,9 @@ genX(cmd_buffer_flush_compute_state)(struct anv_cmd_buffer *cmd_buffer)
(cmd_buffer->state.compute_dirty & ANV_CMD_DIRTY_PIPELINE)) {
/* FIXME: figure out descriptors for gen7 */
result = flush_compute_descriptor_set(cmd_buffer);
assert(result == VK_SUCCESS);
if (result != VK_SUCCESS)
return;
cmd_buffer->state.descriptors_dirty &= ~VK_SHADER_STAGE_COMPUTE_BIT;
}