glsl: use only copy_propagation_elements

Now that the elements version handles both cases, remove the
non-elements version.

Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Thomas Helland <thomashelland90@gmail.com>
This commit is contained in:
Caio Marcelo de Oliveira Filho
2018-06-15 14:06:57 -07:00
parent 134b5a7047
commit 1d71981b27
6 changed files with 0 additions and 375 deletions

View File

@@ -103,7 +103,6 @@ bool opt_conditional_discard(exec_list *instructions);
bool do_constant_folding(exec_list *instructions);
bool do_constant_variable(exec_list *instructions);
bool do_constant_variable_unlinked(exec_list *instructions);
bool do_copy_propagation(exec_list *instructions);
bool do_copy_propagation_elements(exec_list *instructions);
bool do_constant_propagation(exec_list *instructions);
void do_dead_builtin_varyings(struct gl_context *ctx,