mesa: set reasonable defaults in update_wrapper
I was wondering why I had been getting GL_RGBA for GL_RGB9_E5. Instead of setting GL_RGBA and CHAN_TYPE for most types, use the helper functions to obtain the info. Reviewed-by: Brian Paul <brianp@vmware.com>
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@@ -530,6 +530,7 @@ update_wrapper(struct gl_context *ctx, struct gl_renderbuffer_attachment *att)
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{
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struct texture_renderbuffer *trb
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= (struct texture_renderbuffer *) att->Renderbuffer;
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GLuint unused;
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(void) ctx;
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ASSERT(trb);
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@@ -602,8 +603,10 @@ update_wrapper(struct gl_context *ctx, struct gl_renderbuffer_attachment *att)
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trb->Base._BaseFormat = GL_RGBA;
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break;
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default:
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trb->Base.DataType = CHAN_TYPE;
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trb->Base._BaseFormat = GL_RGBA;
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_mesa_format_to_type_and_comps(trb->TexImage->TexFormat,
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&trb->Base.DataType, &unused);
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trb->Base._BaseFormat =
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_mesa_base_fbo_format(ctx, trb->TexImage->InternalFormat);
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}
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trb->Base.Data = trb->TexImage->Data;
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}
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