iris: track depth/stencil writes enabled
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@@ -345,6 +345,12 @@ struct iris_context {
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struct pipe_stencil_ref stencil_ref;
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struct pipe_framebuffer_state framebuffer;
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/** Are depth writes enabled? (Depth buffer may or may not exist.) */
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bool depth_writes_enabled;
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/** Are stencil writes enabled? (Stencil buffer may or may not exist.) */
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bool stencil_writes_enabled;
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/** GenX-specific current state */
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struct iris_genx_state *genx;
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@@ -707,6 +707,10 @@ struct iris_depth_stencil_alpha_state {
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/** Outbound to BLEND_STATE, 3DSTATE_PS_BLEND, COLOR_CALC_STATE. */
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struct pipe_alpha_state alpha;
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/** Outbound to resolve and cache set tracking. */
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bool depth_writes_enabled;
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bool stencil_writes_enabled;
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};
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/**
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@@ -722,10 +726,14 @@ iris_create_zsa_state(struct pipe_context *ctx,
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struct iris_depth_stencil_alpha_state *cso =
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malloc(sizeof(struct iris_depth_stencil_alpha_state));
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cso->alpha = state->alpha;
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bool two_sided_stencil = state->stencil[1].enabled;
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cso->alpha = state->alpha;
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cso->depth_writes_enabled = state->depth.writemask;
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cso->stencil_writes_enabled =
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state->stencil[0].writemask != 0 ||
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(two_sided_stencil && state->stencil[1].writemask != 1);
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/* The state tracker needs to optimize away EQUAL writes for us. */
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assert(!(state->depth.func == PIPE_FUNC_EQUAL && state->depth.writemask));
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@@ -779,6 +787,9 @@ iris_bind_zsa_state(struct pipe_context *ctx, void *state)
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if (cso_changed(alpha.func))
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ice->state.dirty |= IRIS_DIRTY_BLEND_STATE;
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ice->state.depth_writes_enabled = new_cso->depth_writes_enabled;
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ice->state.stencil_writes_enabled = new_cso->stencil_writes_enabled;
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}
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ice->state.cso_zsa = new_cso;
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