mesa/es3: Enable ES 3.0 API and shading language version

v2: Add ARB_internalformat_query to the list of required extensions.

v3: Add OES_depth_texture_cube_map to the list of required extensions.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
This commit is contained in:
Ian Romanick
2012-08-08 15:25:00 -07:00
parent 07e215f4ec
commit 1d0e8c109c
2 changed files with 27 additions and 2 deletions

View File

@@ -74,7 +74,9 @@ shading_language_version(struct gl_context *ctx)
break;
case API_OPENGLES2:
return (const GLubyte *) "OpenGL ES GLSL ES 1.0.16";
return (ctx->Version < 30)
? (const GLubyte *) "OpenGL ES GLSL ES 1.0.16"
: (const GLubyte *) "OpenGL ES GLSL ES 3.0";
case API_OPENGLES:
/* fall-through */

View File

@@ -323,7 +323,30 @@ compute_version_es2(struct gl_context *ctx)
ctx->Extensions.ARB_fragment_shader &&
ctx->Extensions.ARB_texture_non_power_of_two &&
ctx->Extensions.EXT_blend_equation_separate);
if (ver_2_0) {
/* FINISHME: This list isn't quite right. */
const GLboolean ver_3_0 = (ctx->Extensions.ARB_half_float_vertex &&
ctx->Extensions.ARB_internalformat_query &&
ctx->Extensions.ARB_map_buffer_range &&
ctx->Extensions.ARB_shader_texture_lod &&
ctx->Extensions.ARB_texture_float &&
ctx->Extensions.ARB_texture_rg &&
ctx->Extensions.ARB_texture_compression_rgtc &&
ctx->Extensions.EXT_draw_buffers2 &&
/* ctx->Extensions.ARB_framebuffer_object && */
ctx->Extensions.EXT_framebuffer_sRGB &&
ctx->Extensions.EXT_packed_float &&
ctx->Extensions.EXT_texture_array &&
ctx->Extensions.EXT_texture_shared_exponent &&
ctx->Extensions.EXT_transform_feedback &&
ctx->Extensions.NV_conditional_render &&
ctx->Extensions.ARB_draw_instanced &&
ctx->Extensions.ARB_uniform_buffer_object &&
ctx->Extensions.EXT_texture_snorm &&
ctx->Extensions.NV_primitive_restart &&
ctx->Extensions.OES_depth_texture_cube_map);
if (ver_3_0) {
ctx->Version = 30;
} else if (ver_2_0) {
ctx->Version = 20;
} else {
_mesa_problem(ctx, "Incomplete OpenGL ES 2.0 support.");