mesa: expose ARB_post_depth_coverage in the Compatibility profile
It only contains GLSL changes. v2: allow the layout qualifier on GLSL <= 1.30
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@@ -497,6 +497,7 @@ layout {
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|| yyextra->ARB_conservative_depth_enable
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|| yyextra->ARB_explicit_attrib_location_enable
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|| yyextra->ARB_explicit_uniform_location_enable
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|| yyextra->ARB_post_depth_coverage_enable
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|| yyextra->has_separate_shader_objects()
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|| yyextra->ARB_uniform_buffer_object_enable
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|| yyextra->ARB_fragment_coord_conventions_enable
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