nir: add varying component packing helpers
v2: update shader info input/output masks when pack components
v3: make sure interpolation loc matches, this is required for the
radeonsi NIR backend.
v4: 33dca36f4f
fixed nir_gather_info to update outputs_read
correct, make sure we also adjust this correctly when
packing components.
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> (v1)
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com> (v3)
This commit is contained in:
@@ -2459,6 +2459,8 @@ void nir_assign_var_locations(struct exec_list *var_list, unsigned *size,
|
||||
|
||||
/* Some helpers to do very simple linking */
|
||||
bool nir_remove_unused_varyings(nir_shader *producer, nir_shader *consumer);
|
||||
void nir_compact_varyings(nir_shader *producer, nir_shader *consumer,
|
||||
bool default_to_smooth_interp);
|
||||
|
||||
typedef enum {
|
||||
/* If set, this forces all non-flat fragment shader inputs to be
|
||||
|
Reference in New Issue
Block a user