mesa: Always do proper ref counting of shared state.
This commit is contained in:
@@ -835,7 +835,7 @@ _mesa_initialize_context(GLcontext *ctx,
|
||||
_glthread_UNLOCK_MUTEX(shared->Mutex);
|
||||
|
||||
if (!init_attrib_groups( ctx )) {
|
||||
_mesa_free_shared_state(ctx, ctx->Shared);
|
||||
_mesa_release_shared_state(ctx, ctx->Shared);
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
@@ -843,7 +843,7 @@ _mesa_initialize_context(GLcontext *ctx,
|
||||
ctx->Exec = alloc_dispatch_table();
|
||||
ctx->Save = alloc_dispatch_table();
|
||||
if (!ctx->Exec || !ctx->Save) {
|
||||
_mesa_free_shared_state(ctx, ctx->Shared);
|
||||
_mesa_release_shared_state(ctx, ctx->Shared);
|
||||
if (ctx->Exec)
|
||||
_mesa_free(ctx->Exec);
|
||||
return GL_FALSE;
|
||||
@@ -933,8 +933,6 @@ _mesa_create_context(const GLvisual *visual,
|
||||
void
|
||||
_mesa_free_context_data( GLcontext *ctx )
|
||||
{
|
||||
GLint RefCount;
|
||||
|
||||
if (!_mesa_get_current_context()){
|
||||
/* No current context, but we may need one in order to delete
|
||||
* texture objs, etc. So temporarily bind the context now.
|
||||
@@ -988,14 +986,7 @@ _mesa_free_context_data( GLcontext *ctx )
|
||||
_mesa_free(ctx->Save);
|
||||
|
||||
/* Shared context state (display lists, textures, etc) */
|
||||
_glthread_LOCK_MUTEX(ctx->Shared->Mutex);
|
||||
RefCount = --ctx->Shared->RefCount;
|
||||
_glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
|
||||
assert(RefCount >= 0);
|
||||
if (RefCount == 0) {
|
||||
/* free shared state */
|
||||
_mesa_free_shared_state( ctx, ctx->Shared );
|
||||
}
|
||||
_mesa_release_shared_state( ctx, ctx->Shared );
|
||||
|
||||
/* needs to be after freeing shared state */
|
||||
_mesa_free_display_list_data(ctx);
|
||||
@@ -1397,7 +1388,6 @@ _mesa_share_state(GLcontext *ctx, GLcontext *ctxToShare)
|
||||
{
|
||||
if (ctx && ctxToShare && ctx->Shared && ctxToShare->Shared) {
|
||||
struct gl_shared_state *oldSharedState = ctx->Shared;
|
||||
GLint RefCount;
|
||||
|
||||
ctx->Shared = ctxToShare->Shared;
|
||||
|
||||
@@ -1407,13 +1397,7 @@ _mesa_share_state(GLcontext *ctx, GLcontext *ctxToShare)
|
||||
|
||||
update_default_objects(ctx);
|
||||
|
||||
_glthread_LOCK_MUTEX(oldSharedState->Mutex);
|
||||
RefCount = --oldSharedState->RefCount;
|
||||
_glthread_UNLOCK_MUTEX(oldSharedState->Mutex);
|
||||
|
||||
if (RefCount == 0) {
|
||||
_mesa_free_shared_state(ctx, oldSharedState);
|
||||
}
|
||||
_mesa_release_shared_state(ctx, oldSharedState);
|
||||
|
||||
return GL_TRUE;
|
||||
}
|
||||
|
@@ -288,8 +288,8 @@ delete_renderbuffer_cb(GLuint id, void *data, void *userData)
|
||||
*
|
||||
* \sa alloc_shared_state().
|
||||
*/
|
||||
void
|
||||
_mesa_free_shared_state(GLcontext *ctx, struct gl_shared_state *shared)
|
||||
static void
|
||||
free_shared_state(GLcontext *ctx, struct gl_shared_state *shared)
|
||||
{
|
||||
GLuint i;
|
||||
|
||||
@@ -368,3 +368,30 @@ _mesa_free_shared_state(GLcontext *ctx, struct gl_shared_state *shared)
|
||||
|
||||
_mesa_free(shared);
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Decrement shared state object reference count and potentially free it
|
||||
* and all children structures.
|
||||
*
|
||||
* \param ctx GL context.
|
||||
* \param shared shared state pointer.
|
||||
*
|
||||
* \sa free_shared_state().
|
||||
*/
|
||||
void
|
||||
_mesa_release_shared_state(GLcontext *ctx, struct gl_shared_state *shared)
|
||||
{
|
||||
GLint RefCount;
|
||||
|
||||
_glthread_LOCK_MUTEX(shared->Mutex);
|
||||
RefCount = --shared->RefCount;
|
||||
_glthread_UNLOCK_MUTEX(shared->Mutex);
|
||||
|
||||
assert(RefCount >= 0);
|
||||
|
||||
if (RefCount == 0) {
|
||||
/* free shared state */
|
||||
free_shared_state( ctx, shared );
|
||||
}
|
||||
}
|
||||
|
@@ -31,7 +31,7 @@ _mesa_alloc_shared_state(GLcontext *ctx);
|
||||
|
||||
|
||||
void
|
||||
_mesa_free_shared_state(GLcontext *ctx, struct gl_shared_state *shared);
|
||||
_mesa_release_shared_state(GLcontext *ctx, struct gl_shared_state *shared);
|
||||
|
||||
|
||||
#endif
|
||||
|
Reference in New Issue
Block a user