v3d: do not pass NULL pointer to function not expecting NULLs

memcpy() pointers arguments are declared to be non NULL.

This has been detected by Undefined Behaviour Sanitizer (UBSan).

Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29911>
This commit is contained in:
Juan A. Suarez Romero
2024-06-26 10:36:42 +02:00
committed by Marge Bot
parent 417f70ef5a
commit 1bcf9c5da9

View File

@@ -800,8 +800,10 @@ v3d_update_compiled_gs(struct v3d_context *v3d, uint8_t prim_mode)
/* The last bin-mode shader in the geometry pipeline only outputs
* varyings used by transform feedback.
*/
memcpy(key->used_outputs, uncompiled->tf_outputs,
sizeof(*key->used_outputs) * uncompiled->num_tf_outputs);
if (uncompiled->num_tf_outputs > 0) {
memcpy(key->used_outputs, uncompiled->tf_outputs,
sizeof(*key->used_outputs) * uncompiled->num_tf_outputs);
}
if (uncompiled->num_tf_outputs < key->num_used_outputs) {
uint32_t size = sizeof(*key->used_outputs) *
(key->num_used_outputs -
@@ -907,9 +909,11 @@ v3d_update_compiled_vs(struct v3d_context *v3d, uint8_t prim_mode)
* gl_Position or TF outputs.
*/
if (!v3d->prog.bind_gs) {
memcpy(key->used_outputs, shader_state->tf_outputs,
sizeof(*key->used_outputs) *
shader_state->num_tf_outputs);
if (shader_state->num_tf_outputs > 0) {
memcpy(key->used_outputs, shader_state->tf_outputs,
sizeof(*key->used_outputs) *
shader_state->num_tf_outputs);
}
if (shader_state->num_tf_outputs < key->num_used_outputs) {
uint32_t tail_bytes =
sizeof(*key->used_outputs) *