panfrost: Handle Z24 textures

Just use the Z32 code.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
This commit is contained in:
Alyssa Rosenzweig
2019-07-17 17:39:34 -07:00
parent f29c084960
commit 1bced0fad2

View File

@@ -176,8 +176,8 @@ panfrost_find_format(const struct util_format_description *desc) {
case PIPE_FORMAT_B10G10R10A2_UINT:
return MALI_RGB10_A2UI;
/* TODO: ZS isn't really special case */
case PIPE_FORMAT_Z32_UNORM:
case PIPE_FORMAT_Z24X8_UNORM:
return MALI_Z32_UNORM;
case PIPE_FORMAT_B5G6R5_UNORM: