panfrost: Handle Z24 textures
Just use the Z32 code. Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
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@@ -176,8 +176,8 @@ panfrost_find_format(const struct util_format_description *desc) {
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case PIPE_FORMAT_B10G10R10A2_UINT:
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return MALI_RGB10_A2UI;
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/* TODO: ZS isn't really special case */
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case PIPE_FORMAT_Z32_UNORM:
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case PIPE_FORMAT_Z24X8_UNORM:
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return MALI_Z32_UNORM;
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case PIPE_FORMAT_B5G6R5_UNORM:
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