st/mesa: whitespace/indentation fix

This commit is contained in:
Brian Paul
2013-01-31 17:57:24 -07:00
parent 3cb4915344
commit 1bb52bab9e

View File

@@ -1462,8 +1462,8 @@ st_CopyPixels(struct gl_context *ctx, GLint srcx, GLint srcy,
driver_vp = make_passthrough_vertex_shader(st, GL_FALSE);
if (st->pixel_xfer.pixelmap_enabled) {
sv[1] = st->pixel_xfer.pixelmap_sampler_view;
num_sampler_view++;
sv[1] = st->pixel_xfer.pixelmap_sampler_view;
num_sampler_view++;
}
}
else {