added glReadPixels / scissor bug fix

This commit is contained in:
Brian Paul
2002-01-12 16:19:04 +00:00
parent 21cb88911a
commit 1bb17ed0f2

View File

@@ -1,4 +1,4 @@
$Id: VERSIONS,v 1.80 2002/01/09 02:16:58 brianp Exp $
$Id: VERSIONS,v 1.81 2002/01/12 16:19:04 brianp Exp $
Mesa Version History
@@ -939,5 +939,6 @@ Mesa Version History
- GL_BLEND with non-black texture env color wasn't always correct
- GL_REPLACE with GL_RGB texture format wasn't always correct (alpha)
- glTexEnviv( pname != GL_TEXTURE_ENV_COLOR ) was broken
- glReadPixels was sometimes mistakenly clipped by the scissor box
Changes:
- New spec file and Python code to generate some GL dispatch files