added glReadPixels / scissor bug fix
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@@ -1,4 +1,4 @@
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$Id: VERSIONS,v 1.80 2002/01/09 02:16:58 brianp Exp $
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$Id: VERSIONS,v 1.81 2002/01/12 16:19:04 brianp Exp $
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Mesa Version History
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@@ -939,5 +939,6 @@ Mesa Version History
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- GL_BLEND with non-black texture env color wasn't always correct
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- GL_REPLACE with GL_RGB texture format wasn't always correct (alpha)
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- glTexEnviv( pname != GL_TEXTURE_ENV_COLOR ) was broken
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- glReadPixels was sometimes mistakenly clipped by the scissor box
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Changes:
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- New spec file and Python code to generate some GL dispatch files
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