compiler: add SYSTEM_VALUE_USER_DATA_AMD
for internal radeonsi shaders
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@@ -65,6 +65,7 @@ struct ac_shader_abi {
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LLVMValueRef prim_mask;
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LLVMValueRef color0;
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LLVMValueRef color1;
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LLVMValueRef user_data;
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/* CS */
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LLVMValueRef local_invocation_ids;
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LLVMValueRef num_work_groups;
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