glsl: Silence warnings in the uniform initializer test about 16-bit types

They should probably get unit tests implemented, but this cleans up a
bunch of warnings in my build for now.

Fixes: 59f458cd87 ("glsl: Add 16-bit types")
Cc: Eduardo Lima Mitev <elima@igalia.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
This commit is contained in:
Eric Anholt
2018-02-10 10:41:07 +00:00
parent 96fe36f7ac
commit 1b313eedb5

View File

@@ -110,6 +110,9 @@ generate_data_element(void *mem_ctx, const glsl_type *type,
case GLSL_TYPE_INTERFACE: case GLSL_TYPE_INTERFACE:
case GLSL_TYPE_SUBROUTINE: case GLSL_TYPE_SUBROUTINE:
case GLSL_TYPE_FUNCTION: case GLSL_TYPE_FUNCTION:
case GLSL_TYPE_FLOAT16:
case GLSL_TYPE_UINT16:
case GLSL_TYPE_INT16:
ASSERT_TRUE(false); ASSERT_TRUE(false);
break; break;
} }
@@ -150,6 +153,9 @@ generate_data_element(void *mem_ctx, const glsl_type *type,
case GLSL_TYPE_INTERFACE: case GLSL_TYPE_INTERFACE:
case GLSL_TYPE_SUBROUTINE: case GLSL_TYPE_SUBROUTINE:
case GLSL_TYPE_FUNCTION: case GLSL_TYPE_FUNCTION:
case GLSL_TYPE_FLOAT16:
case GLSL_TYPE_UINT16:
case GLSL_TYPE_INT16:
ASSERT_TRUE(false); ASSERT_TRUE(false);
break; break;
} }
@@ -278,6 +284,9 @@ verify_data(gl_constant_value *storage, unsigned storage_array_size,
case GLSL_TYPE_INTERFACE: case GLSL_TYPE_INTERFACE:
case GLSL_TYPE_SUBROUTINE: case GLSL_TYPE_SUBROUTINE:
case GLSL_TYPE_FUNCTION: case GLSL_TYPE_FUNCTION:
case GLSL_TYPE_FLOAT16:
case GLSL_TYPE_UINT16:
case GLSL_TYPE_INT16:
ASSERT_TRUE(false); ASSERT_TRUE(false);
break; break;
} }