glcpp: Add support for lexing from a string.
The standalone binary still reads from stdin, however.
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@@ -201,3 +201,9 @@ NON_STARS_THEN_STARS [^*]*[*]+
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}
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}
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%%
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%%
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void
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glcpp_lex_set_source_string(glcpp_parser_t *parser, const char *shader)
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{
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yy_scan_string(shader, parser->scanner);
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}
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@@ -159,6 +159,9 @@ glcpp_parser_destroy (glcpp_parser_t *parser);
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int
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int
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glcpp_lex_init_extra (glcpp_parser_t *parser, yyscan_t* scanner);
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glcpp_lex_init_extra (glcpp_parser_t *parser, yyscan_t* scanner);
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void
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glcpp_lex_set_source_string(glcpp_parser_t *parser, const char *shader);
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int
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int
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glcpp_lex (yyscan_t scanner);
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glcpp_lex (yyscan_t scanner);
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