mesa: Add AMD_conservative_depth to extension list
The extension is off by default. First in a patchset that implements support for AMD_conservative_depth in the compiler.
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@@ -250,6 +250,7 @@ static const struct extension extension_table[] = {
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/* Vendor extensions */
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{ "GL_3DFX_texture_compression_FXT1", o(TDFX_texture_compression_FXT1), GL },
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{ "GL_AMD_conservative_depth", o(AMD_conservative_depth), GL | ES2 },
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{ "GL_APPLE_client_storage", o(APPLE_client_storage), GL },
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{ "GL_APPLE_object_purgeable", o(APPLE_object_purgeable), GL },
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{ "GL_APPLE_packed_pixels", o(APPLE_packed_pixels), GL },
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@@ -2824,6 +2824,7 @@ struct gl_extensions
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GLboolean EXT_vertex_array_set;
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GLboolean OES_standard_derivatives;
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/* vendor extensions */
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GLboolean AMD_conservative_depth;
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GLboolean APPLE_client_storage;
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GLboolean APPLE_packed_pixels;
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GLboolean APPLE_vertex_array_object;
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