Removed the GL_SGIX/SGIS_pixel_texture extensions. Same thing can be

done with fragment programs nowadays.
This commit is contained in:
Brian Paul
2005-12-14 03:04:58 +00:00
parent c9797f6b76
commit 1add059bd1
22 changed files with 6 additions and 815 deletions

View File

@@ -1,6 +1,6 @@
/*
* Mesa 3-D graphics library
* Version: 6.3
* Version: 6.5
*
* Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
*
@@ -2038,9 +2038,6 @@ _mesa_init_pixel( GLcontext *ctx )
ctx->Pixel.MapAtoA[0] = 0.0;
ctx->Pixel.HistogramEnabled = GL_FALSE;
ctx->Pixel.MinMaxEnabled = GL_FALSE;
ctx->Pixel.PixelTextureEnabled = GL_FALSE;
ctx->Pixel.FragmentRgbSource = GL_PIXEL_GROUP_COLOR_SGIS;
ctx->Pixel.FragmentAlphaSource = GL_PIXEL_GROUP_COLOR_SGIS;
ASSIGN_4V(ctx->Pixel.PostColorMatrixScale, 1.0, 1.0, 1.0, 1.0);
ASSIGN_4V(ctx->Pixel.PostColorMatrixBias, 0.0, 0.0, 0.0, 0.0);
ASSIGN_4V(ctx->Pixel.ColorTableScale, 1.0, 1.0, 1.0, 1.0);