Removed the GL_SGIX/SGIS_pixel_texture extensions. Same thing can be

done with fragment programs nowadays.
This commit is contained in:
Brian Paul
2005-12-14 03:04:58 +00:00
parent c9797f6b76
commit 1add059bd1
22 changed files with 6 additions and 815 deletions

View File

@@ -155,12 +155,10 @@ static const struct {
{ OFF, "GL_SGI_color_table", F(SGI_color_table) },
{ OFF, "GL_SGI_texture_color_table", F(SGI_texture_color_table) },
{ OFF, "GL_SGIS_generate_mipmap", F(SGIS_generate_mipmap) },
{ OFF, "GL_SGIS_pixel_texture", F(SGIS_pixel_texture) },
{ OFF, "GL_SGIS_texture_border_clamp", F(ARB_texture_border_clamp) },
{ ON, "GL_SGIS_texture_edge_clamp", F(SGIS_texture_edge_clamp) },
{ ON, "GL_SGIS_texture_lod", F(SGIS_texture_lod) },
{ OFF, "GL_SGIX_depth_texture", F(SGIX_depth_texture) },
{ OFF, "GL_SGIX_pixel_texture", F(SGIX_pixel_texture) },
{ OFF, "GL_SGIX_shadow", F(SGIX_shadow) },
{ OFF, "GL_SGIX_shadow_ambient", F(SGIX_shadow_ambient) },
{ OFF, "GL_SUN_multi_draw_arrays", F(EXT_multi_draw_arrays) },
@@ -274,10 +272,8 @@ _mesa_enable_sw_extensions(GLcontext *ctx)
ctx->Extensions.SGI_color_table = GL_TRUE;
ctx->Extensions.SGI_texture_color_table = GL_TRUE;
ctx->Extensions.SGIS_generate_mipmap = GL_TRUE;
ctx->Extensions.SGIS_pixel_texture = GL_TRUE;
ctx->Extensions.SGIS_texture_edge_clamp = GL_TRUE;
ctx->Extensions.SGIX_depth_texture = GL_TRUE;
ctx->Extensions.SGIX_pixel_texture = GL_TRUE;
ctx->Extensions.SGIX_shadow = GL_TRUE;
ctx->Extensions.SGIX_shadow_ambient = GL_TRUE;
}