radeonsi: document a missing synchronization for bindless textures
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11900>
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@@ -857,6 +857,8 @@ static bool si_check_needs_implicit_sync(struct si_context *sctx)
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*
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* buffer object and texture stores performed by shaders are not
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* automatically synchronized
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*
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* TODO: Bindless textures are not handled, and thus are not synchronized.
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*/
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struct si_shader_info *info = &sctx->cs_shader_state.program->sel.info;
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struct si_samplers *samplers = &sctx->samplers[PIPE_SHADER_COMPUTE];
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