radeonsi: document a missing synchronization for bindless textures

Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11900>
This commit is contained in:
Marek Olšák
2021-07-15 11:39:20 -04:00
committed by Marge Bot
parent 7f9b3a7098
commit 1abc480b5a

View File

@@ -857,6 +857,8 @@ static bool si_check_needs_implicit_sync(struct si_context *sctx)
*
* buffer object and texture stores performed by shaders are not
* automatically synchronized
*
* TODO: Bindless textures are not handled, and thus are not synchronized.
*/
struct si_shader_info *info = &sctx->cs_shader_state.program->sel.info;
struct si_samplers *samplers = &sctx->samplers[PIPE_SHADER_COMPUTE];