nir: move shader_enums.[ch] to compiler
This way one can reuse it in glsl, nir or other infrastructure without pulling nir as dependency. Signed-off-by: Emil Velikov <emil.velikov@collabora.com> Acked-by: Matt Turner <mattst88@gmail.com> Acked-by: Jose Fonseca <jfonseca@vmware.com>
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committed by
Emil Velikov

parent
2f86383091
commit
1a882fd2ee
44
src/compiler/Android.mk
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44
src/compiler/Android.mk
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# Mesa 3-D graphics library
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#
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# Copyright (C) 2015 Intel Corporation
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#
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# Permission is hereby granted, free of charge, to any person obtaining a
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# copy of this software and associated documentation files (the "Software"),
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# to deal in the Software without restriction, including without limitation
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# the rights to use, copy, modify, merge, publish, distribute, sublicense,
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# and/or sell copies of the Software, and to permit persons to whom the
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# Software is furnished to do so, subject to the following conditions:
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#
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# The above copyright notice and this permission notice shall be included
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# in all copies or substantial portions of the Software.
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#
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# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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# DEALINGS IN THE SOFTWARE.
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LOCAL_PATH := $(call my-dir)
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include $(LOCAL_PATH)/Makefile.sources
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# ---------------------------------------
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# Build libmesa_compiler
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# ---------------------------------------
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include $(CLEAR_VARS)
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LOCAL_SRC_FILES := $(LIBCOMPILER_FILES)
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LOCAL_C_INCLUDES := \
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$(MESA_TOP)/src/mapi \
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$(MESA_TOP)/src/mesa \
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$(MESA_TOP)/src/gallium/include \
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$(MESA_TOP)/src/gallium/auxiliary
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LOCAL_MODULE := libmesa_compiler
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include $(MESA_COMMON_MK)
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include $(BUILD_STATIC_LIBRARY)
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