nir: move shader_enums.[ch] to compiler
This way one can reuse it in glsl, nir or other infrastructure without pulling nir as dependency. Signed-off-by: Emil Velikov <emil.velikov@collabora.com> Acked-by: Matt Turner <mattst88@gmail.com> Acked-by: Jose Fonseca <jfonseca@vmware.com>
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Emil Velikov

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1a882fd2ee
@@ -86,6 +86,7 @@ ifneq ($(strip $(MESA_GPU_DRIVERS)),)
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SUBDIRS := \
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src/loader \
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src/mapi \
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src/compiler \
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src/glsl \
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src/mesa \
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src/util \
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