nir: move tex_instr_remove_src
I want to re-use this in a different pass, so move to nir.h Signed-off-by: Rob Clark <robdclark@gmail.com> Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
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@@ -536,6 +536,22 @@ nir_tex_instr_create(nir_shader *shader, unsigned num_srcs)
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return instr;
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}
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void
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nir_tex_instr_remove_src(nir_tex_instr *tex, unsigned src_idx)
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{
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assert(src_idx < tex->num_srcs);
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/* First rewrite the source to NIR_SRC_INIT */
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nir_instr_rewrite_src(&tex->instr, &tex->src[src_idx].src, NIR_SRC_INIT);
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/* Now, move all of the other sources down */
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for (unsigned i = src_idx + 1; i < tex->num_srcs; i++) {
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tex->src[i-1].src_type = tex->src[i].src_type;
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nir_instr_move_src(&tex->instr, &tex->src[i-1].src, &tex->src[i].src);
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}
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tex->num_srcs--;
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}
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nir_phi_instr *
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nir_phi_instr_create(nir_shader *shader)
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{
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@@ -1329,6 +1329,8 @@ nir_tex_instr_src_index(nir_tex_instr *instr, nir_tex_src_type type)
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return -1;
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}
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void nir_tex_instr_remove_src(nir_tex_instr *tex, unsigned src_idx);
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typedef union {
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float f32[4];
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double f64[4];
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@@ -38,22 +38,6 @@
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#include "nir.h"
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#include "nir_builder.h"
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static void
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tex_instr_remove_src(nir_tex_instr *tex, unsigned src_idx)
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{
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assert(src_idx < tex->num_srcs);
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/* First rewrite the source to NIR_SRC_INIT */
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nir_instr_rewrite_src(&tex->instr, &tex->src[src_idx].src, NIR_SRC_INIT);
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/* Now, move all of the other sources down */
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for (unsigned i = src_idx + 1; i < tex->num_srcs; i++) {
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tex->src[i-1].src_type = tex->src[i].src_type;
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nir_instr_move_src(&tex->instr, &tex->src[i-1].src, &tex->src[i].src);
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}
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tex->num_srcs--;
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}
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static void
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project_src(nir_builder *b, nir_tex_instr *tex)
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{
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@@ -114,7 +98,7 @@ project_src(nir_builder *b, nir_tex_instr *tex)
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nir_src_for_ssa(projected));
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}
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tex_instr_remove_src(tex, proj_index);
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nir_tex_instr_remove_src(tex, proj_index);
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}
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static bool
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@@ -159,7 +143,7 @@ lower_offset(nir_builder *b, nir_tex_instr *tex)
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nir_instr_rewrite_src(&tex->instr, &tex->src[coord_index].src,
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nir_src_for_ssa(offset_coord));
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tex_instr_remove_src(tex, offset_index);
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nir_tex_instr_remove_src(tex, offset_index);
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return true;
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}
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