swr: [rasterizer core] pipe renderTargetArrayIndex through to clears
Currently clears only operate on the 0th array index (ignoring surface layout parameters). Instead normalize to take a RTAI like all the load/store tile logic does, and use ComputeSurfaceAddress to properly take the surface state's lod/array index into account. Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu> Reviewed-by: Tim Rowley <timothy.o.rowley@intel.com>
This commit is contained in:
@@ -1476,6 +1476,7 @@ void SWR_API SwrStoreTiles(
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/// @brief SwrClearRenderTarget - Clear attached render targets / depth / stencil
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/// @param hContext - Handle passed back from SwrCreateContext
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/// @param attachmentMask - combination of SWR_ATTACHMENT_*_BIT attachments to clear
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/// @param renderTargetArrayIndex - the RT array index to clear
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/// @param clearColor - color use for clearing render targets
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/// @param z - depth value use for clearing depth buffer
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/// @param stencil - stencil value used for clearing stencil buffer
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@@ -1483,6 +1484,7 @@ void SWR_API SwrStoreTiles(
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void SWR_API SwrClearRenderTarget(
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HANDLE hContext,
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uint32_t attachmentMask,
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uint32_t renderTargetArrayIndex,
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const float clearColor[4],
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float z,
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uint8_t stencil,
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@@ -1503,6 +1505,7 @@ void SWR_API SwrClearRenderTarget(
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pDC->FeWork.desc.clear.rect = clearRect;
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pDC->FeWork.desc.clear.rect &= g_MaxScissorRect;
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pDC->FeWork.desc.clear.attachmentMask = attachmentMask;
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pDC->FeWork.desc.clear.renderTargetArrayIndex = renderTargetArrayIndex;
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pDC->FeWork.desc.clear.clearDepth = z;
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pDC->FeWork.desc.clear.clearRTColor[0] = clearColor[0];
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pDC->FeWork.desc.clear.clearRTColor[1] = clearColor[1];
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@@ -137,10 +137,11 @@ typedef void(SWR_API *PFN_STORE_TILE)(HANDLE hPrivateContext, SWR_FORMAT srcForm
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/// @param renderTargetIndex - render target to store, can be color, depth or stencil
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/// @param x - destination x coordinate
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/// @param y - destination y coordinate
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/// @param renderTargetArrayIndex - render target array offset from arrayIndex
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/// @param pClearColor - pointer to the hot tile's clear value
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typedef void(SWR_API *PFN_CLEAR_TILE)(HANDLE hPrivateContext,
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SWR_RENDERTARGET_ATTACHMENT rtIndex,
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uint32_t x, uint32_t y, const float* pClearColor);
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uint32_t x, uint32_t y, uint32_t renderTargetArrayIndex, const float* pClearColor);
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//////////////////////////////////////////////////////////////////////////
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/// @brief Callback to allow driver to update their copy of streamout write offset.
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@@ -559,6 +560,7 @@ void SWR_API SwrStoreTiles(
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/// @brief SwrClearRenderTarget - Clear attached render targets / depth / stencil
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/// @param hContext - Handle passed back from SwrCreateContext
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/// @param attachmentMask - combination of SWR_ATTACHMENT_*_BIT attachments to clear
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/// @param renderTargetArrayIndex - the RT array index to clear
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/// @param clearColor - color use for clearing render targets
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/// @param z - depth value use for clearing depth buffer
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/// @param stencil - stencil value used for clearing stencil buffer
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@@ -566,6 +568,7 @@ void SWR_API SwrStoreTiles(
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void SWR_API SwrClearRenderTarget(
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HANDLE hContext,
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uint32_t attachmentMask,
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uint32_t renderTargetArrayIndex,
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const float clearColor[4],
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float z,
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uint8_t stencil,
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@@ -37,7 +37,7 @@
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#include <algorithm>
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typedef void(*PFN_CLEAR_TILES)(DRAW_CONTEXT*, SWR_RENDERTARGET_ATTACHMENT rt, uint32_t, DWORD[4], const SWR_RECT& rect);
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typedef void(*PFN_CLEAR_TILES)(DRAW_CONTEXT*, SWR_RENDERTARGET_ATTACHMENT rt, uint32_t, uint32_t, DWORD[4], const SWR_RECT& rect);
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static PFN_CLEAR_TILES sClearTilesTable[NUM_SWR_FORMATS];
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//////////////////////////////////////////////////////////////////////////
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@@ -134,7 +134,7 @@ void ClearRasterTile(uint8_t *pTileBuffer, simd16vector &value)
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#endif
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template<SWR_FORMAT format>
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INLINE void ClearMacroTile(DRAW_CONTEXT *pDC, SWR_RENDERTARGET_ATTACHMENT rt, uint32_t macroTile, DWORD clear[4], const SWR_RECT& rect)
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INLINE void ClearMacroTile(DRAW_CONTEXT *pDC, SWR_RENDERTARGET_ATTACHMENT rt, uint32_t macroTile, uint32_t renderTargetArrayIndex, DWORD clear[4], const SWR_RECT& rect)
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{
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// convert clear color to hottile format
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// clear color is in RGBA float/uint32
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@@ -204,7 +204,7 @@ INLINE void ClearMacroTile(DRAW_CONTEXT *pDC, SWR_RENDERTARGET_ATTACHMENT rt, ui
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const uint32_t macroTileRowStep = (KNOB_MACROTILE_X_DIM / KNOB_TILE_X_DIM) * rasterTileStep;
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const uint32_t pitch = (FormatTraits<format>::bpp * KNOB_MACROTILE_X_DIM / 8);
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HOTTILE *pHotTile = pDC->pContext->pHotTileMgr->GetHotTile(pDC->pContext, pDC, macroTile, rt, true, numSamples);
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HOTTILE *pHotTile = pDC->pContext->pHotTileMgr->GetHotTile(pDC->pContext, pDC, macroTile, rt, true, numSamples, renderTargetArrayIndex);
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uint32_t rasterTileStartOffset = (ComputeTileOffset2D< TilingTraits<SWR_TILE_SWRZ, FormatTraits<format>::bpp > >(pitch, clearTile.xmin, clearTile.ymin)) * numSamples;
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uint8_t* pRasterTileRow = pHotTile->pBuffer + rasterTileStartOffset; //(ComputeTileOffset2D< TilingTraits<SWR_TILE_SWRZ, FormatTraits<format>::bpp > >(pitch, x, y)) * numSamples;
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@@ -249,7 +249,7 @@ void ProcessClearBE(DRAW_CONTEXT *pDC, uint32_t workerId, uint32_t macroTile, vo
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{
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mask &= ~(1 << rt);
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HOTTILE *pHotTile = pContext->pHotTileMgr->GetHotTile(pContext, pDC, macroTile, (SWR_RENDERTARGET_ATTACHMENT)rt, true, numSamples);
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HOTTILE *pHotTile = pContext->pHotTileMgr->GetHotTile(pContext, pDC, macroTile, (SWR_RENDERTARGET_ATTACHMENT)rt, true, numSamples, pClear->renderTargetArrayIndex);
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// All we want to do here is to mark the hot tile as being in a "needs clear" state.
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pHotTile->clearData[0] = *(DWORD*)&(pClear->clearRTColor[0]);
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@@ -262,14 +262,14 @@ void ProcessClearBE(DRAW_CONTEXT *pDC, uint32_t workerId, uint32_t macroTile, vo
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if (pClear->attachmentMask & SWR_ATTACHMENT_DEPTH_BIT)
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{
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HOTTILE *pHotTile = pContext->pHotTileMgr->GetHotTile(pContext, pDC, macroTile, SWR_ATTACHMENT_DEPTH, true, numSamples);
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HOTTILE *pHotTile = pContext->pHotTileMgr->GetHotTile(pContext, pDC, macroTile, SWR_ATTACHMENT_DEPTH, true, numSamples, pClear->renderTargetArrayIndex);
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pHotTile->clearData[0] = *(DWORD*)&pClear->clearDepth;
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pHotTile->state = HOTTILE_CLEAR;
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}
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if (pClear->attachmentMask & SWR_ATTACHMENT_STENCIL_BIT)
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{
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HOTTILE *pHotTile = pContext->pHotTileMgr->GetHotTile(pContext, pDC, macroTile, SWR_ATTACHMENT_STENCIL, true, numSamples);
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HOTTILE *pHotTile = pContext->pHotTileMgr->GetHotTile(pContext, pDC, macroTile, SWR_ATTACHMENT_STENCIL, true, numSamples, pClear->renderTargetArrayIndex);
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pHotTile->clearData[0] = pClear->clearStencil;
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pHotTile->state = HOTTILE_CLEAR;
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@@ -300,7 +300,7 @@ void ProcessClearBE(DRAW_CONTEXT *pDC, uint32_t workerId, uint32_t macroTile, vo
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{
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mask &= ~(1 << rt);
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pfnClearTiles(pDC, (SWR_RENDERTARGET_ATTACHMENT)rt, macroTile, clearData, pClear->rect);
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pfnClearTiles(pDC, (SWR_RENDERTARGET_ATTACHMENT)rt, macroTile, pClear->renderTargetArrayIndex, clearData, pClear->rect);
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}
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}
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@@ -311,7 +311,7 @@ void ProcessClearBE(DRAW_CONTEXT *pDC, uint32_t workerId, uint32_t macroTile, vo
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PFN_CLEAR_TILES pfnClearTiles = sClearTilesTable[KNOB_DEPTH_HOT_TILE_FORMAT];
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SWR_ASSERT(pfnClearTiles != nullptr);
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pfnClearTiles(pDC, SWR_ATTACHMENT_DEPTH, macroTile, clearData, pClear->rect);
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pfnClearTiles(pDC, SWR_ATTACHMENT_DEPTH, macroTile, pClear->renderTargetArrayIndex, clearData, pClear->rect);
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}
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if (pClear->attachmentMask & SWR_ATTACHMENT_STENCIL_BIT)
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@@ -320,7 +320,7 @@ void ProcessClearBE(DRAW_CONTEXT *pDC, uint32_t workerId, uint32_t macroTile, vo
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clearData[0] = pClear->clearStencil;
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PFN_CLEAR_TILES pfnClearTiles = sClearTilesTable[KNOB_STENCIL_HOT_TILE_FORMAT];
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pfnClearTiles(pDC, SWR_ATTACHMENT_STENCIL, macroTile, clearData, pClear->rect);
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pfnClearTiles(pDC, SWR_ATTACHMENT_STENCIL, macroTile, pClear->renderTargetArrayIndex, clearData, pClear->rect);
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}
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AR_END(BEClear, 1);
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@@ -363,7 +363,7 @@ void ProcessStoreTileBE(DRAW_CONTEXT *pDC, uint32_t workerId, uint32_t macroTile
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PFN_CLEAR_TILES pfnClearTiles = sClearTilesTable[srcFormat];
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SWR_ASSERT(pfnClearTiles != nullptr);
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pfnClearTiles(pDC, attachment, macroTile, pHotTile->clearData, pDesc->rect);
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pfnClearTiles(pDC, attachment, macroTile, pHotTile->renderTargetArrayIndex, pHotTile->clearData, pDesc->rect);
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}
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if (pHotTile->state == HOTTILE_DIRTY || pDesc->postStoreTileState == (SWR_TILE_STATE)HOTTILE_DIRTY)
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@@ -104,6 +104,7 @@ struct CLEAR_DESC
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{
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SWR_RECT rect;
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uint32_t attachmentMask;
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uint32_t renderTargetArrayIndex;
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float clearRTColor[4]; // RGBA_32F
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float clearDepth; // [0..1]
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uint8_t clearStencil;
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@@ -33,7 +33,7 @@
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#include "memory/tilingtraits.h"
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#include "memory/Convert.h"
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typedef void(*PFN_STORE_TILES_CLEAR)(const float*, SWR_SURFACE_STATE*, UINT, UINT);
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typedef void(*PFN_STORE_TILES_CLEAR)(const float*, SWR_SURFACE_STATE*, UINT, UINT, uint32_t);
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//////////////////////////////////////////////////////////////////////////
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/// Clear Raster Tile Function Tables.
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@@ -57,11 +57,16 @@ struct StoreRasterTileClear
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const uint8_t* dstFormattedColor,
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UINT dstBytesPerPixel,
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SWR_SURFACE_STATE* pDstSurface,
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UINT x, UINT y) // (x, y) pixel coordinate to start of raster tile.
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UINT x, UINT y, // (x, y) pixel coordinate to start of raster tile.
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uint32_t renderTargetArrayIndex)
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{
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// Compute destination address for raster tile.
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uint8_t* pDstTile = (uint8_t*)pDstSurface->pBaseAddress +
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(y * pDstSurface->pitch) + (x * dstBytesPerPixel);
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uint8_t* pDstTile = (uint8_t*)ComputeSurfaceAddress<false, false>(
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x, y, pDstSurface->arrayIndex + renderTargetArrayIndex,
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pDstSurface->arrayIndex + renderTargetArrayIndex,
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0, // sampleNum
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pDstSurface->lod,
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pDstSurface);
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// start of first row
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uint8_t* pDst = pDstTile;
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@@ -106,7 +111,7 @@ struct StoreMacroTileClear
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static void StoreClear(
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const float *pColor,
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SWR_SURFACE_STATE* pDstSurface,
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UINT x, UINT y)
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UINT x, UINT y, uint32_t renderTargetArrayIndex)
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{
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UINT dstBytesPerPixel = (FormatTraits<DstFormat>::bpp / 8);
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@@ -129,7 +134,7 @@ struct StoreMacroTileClear
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{
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for (UINT col = 0; col < KNOB_MACROTILE_X_DIM; col += KNOB_TILE_X_DIM)
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{
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StoreRasterTileClear<SrcFormat, DstFormat>::StoreClear(dstFormattedColor, dstBytesPerPixel, pDstSurface, (x + col), (y + row));
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StoreRasterTileClear<SrcFormat, DstFormat>::StoreClear(dstFormattedColor, dstBytesPerPixel, pDstSurface, (x + col), (y + row), renderTargetArrayIndex);
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}
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}
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}
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@@ -146,6 +151,7 @@ void StoreHotTileClear(
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SWR_RENDERTARGET_ATTACHMENT renderTargetIndex,
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UINT x,
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UINT y,
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uint32_t renderTargetArrayIndex,
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const float* pClearColor)
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{
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PFN_STORE_TILES_CLEAR pfnStoreTilesClear = NULL;
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@@ -167,7 +173,7 @@ void StoreHotTileClear(
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/// @todo Once all formats are supported then if check can go away. This is to help us near term to make progress.
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if (pfnStoreTilesClear != NULL)
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{
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pfnStoreTilesClear(pClearColor, pDstSurface, x, y);
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pfnStoreTilesClear(pClearColor, pDstSurface, x, y, renderTargetArrayIndex);
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}
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}
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@@ -59,7 +59,7 @@ swr_clear(struct pipe_context *pipe,
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#endif
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swr_update_draw_context(ctx);
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SwrClearRenderTarget(ctx->swrContext, clearMask, color->f, depth, stencil,
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SwrClearRenderTarget(ctx->swrContext, clearMask, 0, color->f, depth, stencil,
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ctx->swr_scissor);
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}
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@@ -42,6 +42,7 @@ void StoreHotTileClear(
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SWR_RENDERTARGET_ATTACHMENT renderTargetIndex,
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UINT x,
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UINT y,
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uint32_t renderTargetArrayIndex,
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const float* pClearColor);
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INLINE void
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@@ -77,13 +78,14 @@ swr_StoreHotTileClear(HANDLE hPrivateContext,
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SWR_RENDERTARGET_ATTACHMENT renderTargetIndex,
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UINT x,
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UINT y,
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uint32_t renderTargetArrayIndex,
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const float* pClearColor)
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{
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// Grab destination surface state from private context
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swr_draw_context *pDC = (swr_draw_context*)hPrivateContext;
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SWR_SURFACE_STATE *pDstSurface = &pDC->renderTargets[renderTargetIndex];
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StoreHotTileClear(pDstSurface, renderTargetIndex, x, y, pClearColor);
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StoreHotTileClear(pDstSurface, renderTargetIndex, x, y, renderTargetArrayIndex, pClearColor);
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}
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void InitSimLoadTilesTable();
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