glsl: Rename ubo_qualifiers_valid to ubo_qualifiers_allowed.
The variable means that UBO qualifiers are allowed in a particular context (e.g., not allowed in a struct field declaration), rather than a particular set of UBO qualifiers are valid. Reviewed-by: Ian Romanick <ian.d.romanick@intel.com> Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
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@@ -644,7 +644,7 @@ public:
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* Flag indicating that these declarators are in a uniform block,
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* allowing UBO type qualifiers.
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*/
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bool ubo_qualifiers_valid;
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bool ubo_qualifiers_allowed;
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};
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@@ -1951,7 +1951,7 @@ apply_type_qualifier_to_variable(const struct ast_type_qualifier *qual,
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ir_variable *var,
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struct _mesa_glsl_parse_state *state,
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YYLTYPE *loc,
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bool ubo_qualifiers_valid,
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bool ubo_qualifiers_allowed,
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bool is_parameter)
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{
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STATIC_ASSERT(sizeof(qual->flags.q) <= sizeof(qual->flags.i));
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@@ -2297,7 +2297,7 @@ apply_type_qualifier_to_variable(const struct ast_type_qualifier *qual,
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}
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if (qual->flags.q.row_major || qual->flags.q.column_major) {
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if (!ubo_qualifiers_valid) {
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if (!ubo_qualifiers_allowed) {
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_mesa_glsl_error(loc, state,
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"uniform block layout qualifiers row_major and "
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"column_major can only be applied to uniform block "
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@@ -2852,7 +2852,7 @@ ast_declarator_list::hir(exec_list *instructions,
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}
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apply_type_qualifier_to_variable(& this->type->qualifier, var, state,
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& loc, this->ubo_qualifiers_valid, false);
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& loc, this->ubo_qualifiers_allowed, false);
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if (this->type->qualifier.flags.q.invariant) {
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if ((state->target == vertex_shader) &&
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@@ -2295,7 +2295,7 @@ member_declaration:
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$$ = new(ctx) ast_declarator_list(type);
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$$->set_location(yylloc);
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$$->ubo_qualifiers_valid = true;
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$$->ubo_qualifiers_allowed = true;
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$$->declarations.push_degenerate_list_at_head(& $2->link);
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}
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@@ -1171,7 +1171,7 @@ ast_declarator_list::ast_declarator_list(ast_fully_specified_type *type)
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{
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this->type = type;
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this->invariant = false;
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this->ubo_qualifiers_valid = false;
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this->ubo_qualifiers_allowed = false;
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}
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void
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