nir: Call fflush() at the end of nir_print_shader()

We normally call with stderr which is unbuffered, so this won't affect
that, but it does let me call nir_print_shader(nir, fopen("log", "w+"))
from gdb and actually get the whole shader in my file.

Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
This commit is contained in:
Matt Turner
2018-11-26 11:29:41 -08:00
parent e113b21cb7
commit 1a210268b8

View File

@@ -1312,6 +1312,7 @@ void
nir_print_shader(nir_shader *shader, FILE *fp)
{
nir_print_shader_annotated(shader, fp, NULL);
fflush(fp);
}
void