i915/sync: Replace prefix 'intel_sync' -> 'intel_gl_sync'
This is the porting of corresponding patch for i965,
i.e. commit 2516d83
i965/sync: Replace prefix 'intel_sync' -> 'intel_gl_sync'
The only difference compared to i965 one is that intel_check_sync() was renamed
to intel_gl_check_sync() here, as it is more appropriate.
Here follows original commit message by Chad Versace:
"I'm about to implement DRI2_Fenc in intel_syncobj.c. To prevent
madness, we need to prefix functions for GL_ARB_sync with 'gl' and
functions for DRI2_Fence with 'dri'. Otherwise, the file will become
a jumble of similiarly named functions.
For example:
old-name: intel_client_wait_sync()
new-name: intel_gl_client_wait_sync()
soon-to-come: intel_dri_client_wait_sync()
I wrote this renaming commit separately from the commit that implements
DRI2_Fence because I wanted the latter diff to be reviewable."
[Emil Velikov: rename the outstanding intel_sync instances]
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
This commit is contained in:

committed by
Emil Velikov

parent
284795616a
commit
19fa29a592
@@ -104,13 +104,6 @@ extern void intelFallback(struct intel_context *intel, GLbitfield bit,
|
||||
#endif
|
||||
#endif
|
||||
|
||||
struct intel_sync_object {
|
||||
struct gl_sync_object Base;
|
||||
|
||||
/** Batch associated with this sync object */
|
||||
drm_intel_bo *bo;
|
||||
};
|
||||
|
||||
struct intel_batchbuffer {
|
||||
/** Current batchbuffer being queued up. */
|
||||
drm_intel_bo *bo;
|
||||
|
@@ -45,12 +45,19 @@
|
||||
#include "intel_batchbuffer.h"
|
||||
#include "intel_reg.h"
|
||||
|
||||
static struct gl_sync_object *
|
||||
intel_new_sync_object(struct gl_context *ctx, GLuint id)
|
||||
{
|
||||
struct intel_sync_object *sync;
|
||||
struct intel_gl_sync_object {
|
||||
struct gl_sync_object Base;
|
||||
|
||||
sync = calloc(1, sizeof(struct intel_sync_object));
|
||||
/** Batch associated with this sync object */
|
||||
drm_intel_bo *bo;
|
||||
};
|
||||
|
||||
static struct gl_sync_object *
|
||||
intel_gl_new_sync_object(struct gl_context *ctx, GLuint id)
|
||||
{
|
||||
struct intel_gl_sync_object *sync;
|
||||
|
||||
sync = calloc(1, sizeof(*sync));
|
||||
if (!sync)
|
||||
return NULL;
|
||||
|
||||
@@ -58,9 +65,9 @@ intel_new_sync_object(struct gl_context *ctx, GLuint id)
|
||||
}
|
||||
|
||||
static void
|
||||
intel_delete_sync_object(struct gl_context *ctx, struct gl_sync_object *s)
|
||||
intel_gl_delete_sync_object(struct gl_context *ctx, struct gl_sync_object *s)
|
||||
{
|
||||
struct intel_sync_object *sync = (struct intel_sync_object *)s;
|
||||
struct intel_gl_sync_object *sync = (struct intel_gl_sync_object *)s;
|
||||
|
||||
if (sync->bo)
|
||||
drm_intel_bo_unreference(sync->bo);
|
||||
@@ -69,11 +76,11 @@ intel_delete_sync_object(struct gl_context *ctx, struct gl_sync_object *s)
|
||||
}
|
||||
|
||||
static void
|
||||
intel_fence_sync(struct gl_context *ctx, struct gl_sync_object *s,
|
||||
intel_gl_fence_sync(struct gl_context *ctx, struct gl_sync_object *s,
|
||||
GLenum condition, GLbitfield flags)
|
||||
{
|
||||
struct intel_context *intel = intel_context(ctx);
|
||||
struct intel_sync_object *sync = (struct intel_sync_object *)s;
|
||||
struct intel_gl_sync_object *sync = (struct intel_gl_sync_object *)s;
|
||||
|
||||
assert(condition == GL_SYNC_GPU_COMMANDS_COMPLETE);
|
||||
intel_batchbuffer_emit_mi_flush(intel);
|
||||
@@ -84,10 +91,11 @@ intel_fence_sync(struct gl_context *ctx, struct gl_sync_object *s,
|
||||
intel_flush(ctx);
|
||||
}
|
||||
|
||||
static void intel_client_wait_sync(struct gl_context *ctx, struct gl_sync_object *s,
|
||||
static void
|
||||
intel_gl_client_wait_sync(struct gl_context *ctx, struct gl_sync_object *s,
|
||||
GLbitfield flags, GLuint64 timeout)
|
||||
{
|
||||
struct intel_sync_object *sync = (struct intel_sync_object *)s;
|
||||
struct intel_gl_sync_object *sync = (struct intel_gl_sync_object *)s;
|
||||
|
||||
if (sync->bo && drm_intel_gem_bo_wait(sync->bo, timeout) == 0) {
|
||||
s->StatusFlag = 1;
|
||||
@@ -101,14 +109,16 @@ static void intel_client_wait_sync(struct gl_context *ctx, struct gl_sync_object
|
||||
* any batchbuffers coming after this waitsync will naturally not occur until
|
||||
* the previous one is done.
|
||||
*/
|
||||
static void intel_server_wait_sync(struct gl_context *ctx, struct gl_sync_object *s,
|
||||
static void
|
||||
intel_gl_server_wait_sync(struct gl_context *ctx, struct gl_sync_object *s,
|
||||
GLbitfield flags, GLuint64 timeout)
|
||||
{
|
||||
}
|
||||
|
||||
static void intel_check_sync(struct gl_context *ctx, struct gl_sync_object *s)
|
||||
static void
|
||||
intel_gl_check_sync(struct gl_context *ctx, struct gl_sync_object *s)
|
||||
{
|
||||
struct intel_sync_object *sync = (struct intel_sync_object *)s;
|
||||
struct intel_gl_sync_object *sync = (struct intel_gl_sync_object *)s;
|
||||
|
||||
if (sync->bo && !drm_intel_bo_busy(sync->bo)) {
|
||||
drm_intel_bo_unreference(sync->bo);
|
||||
@@ -117,12 +127,13 @@ static void intel_check_sync(struct gl_context *ctx, struct gl_sync_object *s)
|
||||
}
|
||||
}
|
||||
|
||||
void intel_init_syncobj_functions(struct dd_function_table *functions)
|
||||
void
|
||||
intel_init_syncobj_functions(struct dd_function_table *functions)
|
||||
{
|
||||
functions->NewSyncObject = intel_new_sync_object;
|
||||
functions->DeleteSyncObject = intel_delete_sync_object;
|
||||
functions->FenceSync = intel_fence_sync;
|
||||
functions->CheckSync = intel_check_sync;
|
||||
functions->ClientWaitSync = intel_client_wait_sync;
|
||||
functions->ServerWaitSync = intel_server_wait_sync;
|
||||
functions->NewSyncObject = intel_gl_new_sync_object;
|
||||
functions->DeleteSyncObject = intel_gl_delete_sync_object;
|
||||
functions->FenceSync = intel_gl_fence_sync;
|
||||
functions->CheckSync = intel_gl_check_sync;
|
||||
functions->ClientWaitSync = intel_gl_client_wait_sync;
|
||||
functions->ServerWaitSync = intel_gl_server_wait_sync;
|
||||
}
|
||||
|
Reference in New Issue
Block a user