mesa: added _mesa_insert_instructions()
Also, use new _mesa_free_instructions() in a few places. cherry-picked from gallium-0.1
This commit is contained in:
@@ -304,16 +304,7 @@ _mesa_delete_program(GLcontext *ctx, struct gl_program *prog)
|
||||
if (prog->String)
|
||||
_mesa_free(prog->String);
|
||||
|
||||
if (prog->Instructions) {
|
||||
GLuint i;
|
||||
for (i = 0; i < prog->NumInstructions; i++) {
|
||||
if (prog->Instructions[i].Data)
|
||||
_mesa_free(prog->Instructions[i].Data);
|
||||
if (prog->Instructions[i].Comment)
|
||||
_mesa_free((char *) prog->Instructions[i].Comment);
|
||||
}
|
||||
_mesa_free(prog->Instructions);
|
||||
}
|
||||
_mesa_free_instructions(prog->Instructions, prog->NumInstructions);
|
||||
|
||||
if (prog->Parameters) {
|
||||
_mesa_free_parameter_list(prog->Parameters);
|
||||
@@ -485,6 +476,55 @@ _mesa_clone_program(GLcontext *ctx, const struct gl_program *prog)
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Insert 'count' NOP instructions at 'start' in the given program.
|
||||
* Adjust branch targets accordingly.
|
||||
*/
|
||||
GLboolean
|
||||
_mesa_insert_instructions(struct gl_program *prog, GLuint start, GLuint count)
|
||||
{
|
||||
const GLuint origLen = prog->NumInstructions;
|
||||
const GLuint newLen = origLen + count;
|
||||
struct prog_instruction *newInst;
|
||||
GLuint i;
|
||||
|
||||
/* adjust branches */
|
||||
for (i = 0; i < prog->NumInstructions; i++) {
|
||||
struct prog_instruction *inst = prog->Instructions + i;
|
||||
if (inst->BranchTarget > 0) {
|
||||
if (inst->BranchTarget >= start) {
|
||||
inst->BranchTarget += count;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* Alloc storage for new instructions */
|
||||
newInst = _mesa_alloc_instructions(newLen);
|
||||
if (!newInst) {
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
/* Copy 'start' instructions into new instruction buffer */
|
||||
_mesa_copy_instructions(newInst, prog->Instructions, start);
|
||||
|
||||
/* init the new instructions */
|
||||
_mesa_init_instructions(newInst + start, count);
|
||||
|
||||
/* Copy the remaining/tail instructions to new inst buffer */
|
||||
_mesa_copy_instructions(newInst + start + count,
|
||||
prog->Instructions + start,
|
||||
origLen - start);
|
||||
|
||||
/* free old instructions */
|
||||
_mesa_free_instructions(prog->Instructions, origLen);
|
||||
|
||||
/* install new instructions */
|
||||
prog->Instructions = newInst;
|
||||
prog->NumInstructions = newLen;
|
||||
|
||||
return GL_TRUE;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Mixing ARB and NV vertex/fragment programs can be tricky.
|
||||
|
@@ -112,6 +112,8 @@ _mesa_reference_fragprog(GLcontext *ctx,
|
||||
extern struct gl_program *
|
||||
_mesa_clone_program(GLcontext *ctx, const struct gl_program *prog);
|
||||
|
||||
extern GLboolean
|
||||
_mesa_insert_instructions(struct gl_program *prog, GLuint start, GLuint count);
|
||||
|
||||
/*
|
||||
* API functions common to ARB/NV_vertex/fragment_program
|
||||
|
Reference in New Issue
Block a user